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Glitches, (Updated 11/21/08) |
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Brook |
Apr 20 2007, 11:16 PM
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Lazy
Group: Arcs
Posts: 2
Joined: 16-June 11
From: 天国の塔
Member No.: 2364

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Updated the Shield Barrier glitch to reflect its presence in the Japanese Version, as well as its ability to be caused by Banshee's Cry (and likely other A-Activated skills.)
Also added the Mirage glitch; thanks to Another Necromancer for discovering it, Rhea for confirming it and getting the video.
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Remember kids-
Don't take life seriously.
No-one gets out alive anyway.
I, personally, plan on living forever. Going well so far.
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Shiokazu |
Apr 21 2007, 10:11 AM
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Talkative
  
Group: Arcs
Posts: 123
Joined: 19-July 09
From: Zeal Kingdom 12.000 BC
Member No.: 1937

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QUOTE(Dr Sturm @ Apr 20 2007, 09:57 PM)  Added the odd glitch resulting in 9999 POW Revolution and Mind Change, as well a rather pointless Shield Barrier glitch. Kudos to Rhea for getting all this shit, and kudos again because she'll be getting the stuff necessary to post another glitch in a short bit.
Though, should we really be cheering her on in revealing the poor coding of the game? Or poor localization, in the case of the 9999 POW glitch.
Yeah, I had that 9999 POW glitch on those cards, I stopped using them since it took the fun out of the battles. I think I have written somewhere where the glitch started. Though, it didn't show "9999", just a bunch of wierd graphics instead of numbers...
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 click to read.
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{EsG} Orochi |
Apr 21 2007, 04:34 PM
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Lazy
Group: Arcs
Posts: 24
Joined: 11-December 07
From: in your pool
Member No.: 1666

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The numbers were screwed up until I selected the card for that turn, actually. So you don't see how they're screwed up in the video. You only see the card go from 2000-something to 9999 magically.
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yum the other white meat
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Mysteryman |
Mar 8 2008, 01:37 AM
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Shy

Group: Arcs
Posts: 28
Joined: 4-August 07
Member No.: 1631

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QUOTE(Rhiannon @ Nov 29 2006, 09:29 PM)  I've tested it in the English version, and seen her Pow.Up go up from 13ish, so I know it's still there... unless there's a little graphical glitch with Pow.Up that tricked me into thinking it was still working. And I think that's entirely possible, since there was a noticable space between the one and the three.
Anyway, check her Pow.Up after every Union, and keep in mind that the Brave Ring usually recovers morale when it's below half, or at around 1/3 of your total morale. I haven't figured out exactly when it heals yet. But when her morale gets recovered by the Brave Ring, her Pow.Up also should have been raised a bit. If you let her heal with the Brave Ring a couple of times and never see her Pow.Up go up, tell me so that I can go and test it again to make sure there wasn't a different glitch tricking me.
I also can't get this to work. Her Pow.Up just goes down everytime I beat her, and doesn't go up when Brave Ring restores morale. I've tried attacking her with Milanor, Durant, Nietzsche, and even Yggdra, but nothing seems to work. Am I doing something wrong? This is in the North American version, by the way. This post has been edited by melidoperez: Mar 8 2008, 01:45 AM
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Proud FESS (Fire Emblem Santuary of Stategy) forum member "I'll hack you"- Celice of FESS
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The Accursed |
Mar 8 2008, 12:58 PM
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Lazy
Group: Arcs
Posts: 23
Joined: 7-March 06
Member No.: 81

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Then it was a graphical glitch tricking me. That glitch will only work in the Japanese version of YUGBA.
ALSO SOMEONE WHO GOES TO THE CHANNEL PLEASE REMIND ME LATER TO UPDATE ALL OF THE YU STICKIES
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:Ein's Familiar, Rose: You are sharp-tongued, witty, and just the person your friends want with them if they're in trouble. You present yourself as reliable and brimming with confidence, and it attracts you many loyal friends.
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Carnivorous Sheep |
Jun 23 2008, 07:48 PM
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Lazy
Group: Arcs
Posts: 19
Joined: 20-July 06
Member No.: 172

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Not like we didn't know the PSP version fixed most (all?) of the glitches from the GBA version, but apparently an Atlus employee actually went through our list and found none of them reproducible in the PSP version. http://www.atlus.com/new_forum/viewtopic.php?t=1508ALSO SASHA WE NEED TO FIGURE OUT HOW TO GET THE SHIT OFF OF THOSE HDS, MOST OF THE SCREENSHOTS AND VIDEOS ARE 404
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"Though always keen and eager the sheepdog never really mastered the herding of carnivorous sheep." 
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TallyMeBanango |
Jun 24 2008, 11:44 AM
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Lazy
Group: Arcs
Posts: 5
Joined: 20-April 10
Member No.: 2049

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QUOTE(melidoperez @ Mar 7 2008, 06:37 PM)  QUOTE(Rhiannon @ Nov 29 2006, 09:29 PM)  I've tested it in the English version, and seen her Pow.Up go up from 13ish, so I know it's still there... unless there's a little graphical glitch with Pow.Up that tricked me into thinking it was still working. And I think that's entirely possible, since there was a noticable space between the one and the three.
Anyway, check her Pow.Up after every Union, and keep in mind that the Brave Ring usually recovers morale when it's below half, or at around 1/3 of your total morale. I haven't figured out exactly when it heals yet. But when her morale gets recovered by the Brave Ring, her Pow.Up also should have been raised a bit. If you let her heal with the Brave Ring a couple of times and never see her Pow.Up go up, tell me so that I can go and test it again to make sure there wasn't a different glitch tricking me.
I also can't get this to work. Her Pow.Up just goes down everytime I beat her, and doesn't go up when Brave Ring restores morale. I've tried attacking her with Milanor, Durant, Nietzsche, and even Yggdra, but nothing seems to work. Am I doing something wrong? This is in the North American version, by the way. I see something like that when I finished it more than a year ago, but there`s a way to beat her, but means thats you must have your moral to the max...
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