Lacrima Castle
HelpSearchMembersCalendar

Welcome Guest ( Log In | Register )

4 Pages V < 1 2 3 4 >  
Reply to this topicStart new topic
> What would you like from a console Riviera?
Irysa
post Apr 22 2009, 01:26 PM
Post #16


Towards some blank infinity
**********

Group: Knights
Posts: 1470
Joined: 12-February 06
From: Behind You
Member No.: 65



How about an idea for Random Enemy Encounter? It's pretty little bit, straighten-up battle.


~~~
[13:27:43] [Sabator] peter would be the worst batman ever though. "turn on the bat-signal" "right!" *turns on huge foglight, beams an image of striped pantsu into the sky*
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lord Ryo
post Apr 22 2009, 05:53 PM
Post #17


Flame Haze!
****

Group: Naughty Children
Posts: 197
Joined: 14-January 07
From: Ori
Member No.: 532



...I kinda like Riviera just the way it is. They could add animated cutscenes to replace the images, but changing the gameplay is a big no-no.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Kesara
post Apr 22 2009, 11:40 PM
Post #18


Lazy


Group: Arcs
Posts: 2
Joined: 11-June 11
Member No.: 2358



QUOTE(The Angel of Ruin @ Apr 22 2009, 10:53 AM) *

...I kinda like Riviera just the way it is. They could add animated cutscenes to replace the images, but changing the gameplay is a big no-no.

Yeah, I agree. That should really be the only change, if any.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
drag10
post Apr 23 2009, 02:22 AM
Post #19


Lazy


Group: Arcs
Posts: 17
Joined: 8-April 08
Member No.: 1720



I dunno


CG events are part of the whole Dating Sim aspect.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Flamberge
post May 18 2009, 05:09 AM
Post #20


Lazy


Group: Arcs
Posts: 13
Joined: 5-August 06
Member No.: 182



QUOTE(Durango @ Mar 29 2009, 10:18 PM) *

1. Orchestrated soundtrack. It's becoming an important standard in more games in this era. Couple that with the fact that many of them are RPGs and that Riviera had a wonderful soundtrack and you have a deal here.
2. Epic camera transitions for battles. Maybe it's just something I'm picking from Fire Emblem: Radiant Dawn, but against certain bosses, mainly the ones in the Tower of Guidance, the camera angle was different than against normal enemies in order to express the importance of this decisive battle.
3. Updated item system. Less disposing, more storage.
4. Fully-animated cutscenes. Not necessary if Riviera retains its point-click style of traveling, and the GBA did a good job of making cutscenes. But moreso for vital points, CGI would be nice.
5. Areas with very nice design. Lacrima Castle could only be expressed so well in Pocket 16 32-bit, but a console would do it wonders.


1. I wouldn't dream of a choir acting in for particular tracks. Full instrumentals... I think would be nice.
2. No comment.
3. The only thing I would want just from that is merging of ammo (I hate it when I get a somethingx40 and another somethingx40 and can't merge for x80). I started getting that idea when I got too many separate pieces of Longbow ammo in Lacrima that hogged space. That is my only concern logistics-wise. Finite uses and the 15-item limit, I can live with them. Unless you want to make a crazy decision/hack to have a "Strange Sack" that can double your inventory space to 31 (Think Paper Mario 2).
4. Only for some of the real good CG times or very critical story parts (such as the arrival of the Accursed).
5. I would agree about a 3D environment giving the best of areas in terms of realism, but I would have to protest on some counts: that A: it defeats the purpose of storyboard-style traveling, and B: there are redundant screens (such as Tetyth, Mireno, and the Strata Maze).

QUOTE(Green Dragon Mega Man @ Apr 12 2009, 08:46 PM) *

PLEASE, no HD on perverted scenes. Oh for the love of...


Only 480i Standard up to 480p Progressive. NOT 720p HD or 1080p HD. (The latter two take it too far). Would you be happy with that?

Oh yeah, and... not make the characters look like too much like kids (that's why I kinda liked the WSC art styles better, especially the Lv3/ExL OverDrive art).

This post has been edited by Lite-Yoshi: May 18 2009, 05:29 AM


~~~
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Sajo
post May 18 2009, 12:59 PM
Post #21


Lazy


Group: Arcs
Posts: 21
Joined: 7-January 06
From: VA, USA
Member No.: 39



Who the fuck are you, coming in here with your fancy words?


~~~
user posted image
:The Solitary Angel, Ledah:
You are quiet and reserved though your love of solitude doesn't keep you from making contact with others. Not given to sharing aspects of your personal life and history, you value loyalty above all else and present a very sophisticated and cultured, if remote, front.
<br><br><a title="Take this quiz at Quizilla" href="http://www.quizilla.com/redirect.php?statsid=57&url=http://quizilla.com/users/Stroud-chan/quizzes/Which%20Riviera%3A%20The%20Promised%20Land%20character%20are%20you%3F"> Which Riviera: The Promised Land character are you?</a><BR> <font size="-2">brought to you by <a title="Quiz, Horoscope, Flash Games, Poems - Quizilla!" href="http://www.quizilla.com/redirect.php?statsid=56&url=http://www.quizilla.com">Quizilla</a></font>
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
VGK
post May 18 2009, 04:54 PM
Post #22


Lazy


Group: Arcs
Posts: 16
Joined: 10-July 07
Member No.: 1615



QUOTE
I hate it when I get a somethingx40 and another somethingx40 and can't merge for x80

It's not fucking ammo. You get something that can be used forty times before it breaks and another thing that can be used forty times before it breaks... Why would you be able to combine the two items into one?

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Feral Phoenix
post May 19 2009, 11:04 AM
Post #23


Angelus Artifax
***********

Group: Arcs
Posts: 1516
Joined: 28-December 05
From: Ancardia
Member No.: 29



QUOTE
It's not fucking ammo. You get something that can be used forty times before it breaks and another thing that can be used forty times before it breaks... Why would you be able to combine the two items into one?


What about potions? and don't say it's the same bottle being used over and over, because Ein gets a Potion X3 and says "Potions! These will come in handy!"


~~~
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Swiyth
post May 19 2009, 04:08 PM
Post #24


Vlayghn el Deistra
*****

Group: Arcs
Posts: 223
Joined: 23-December 05
Member No.: 2



You can't mix game play and story. Otherwise you get the whole "why didn't they just use a Phoenix Down on Aeris" kind of bullshit.


~~~
<SIENNA> Dude
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Yuka
post May 20 2009, 12:19 AM
Post #25


We'll soak this parched earth with our own blood.
************

Group: Magi
Posts: 2140
Joined: 27-July 06
From: Gensokyo
Member No.: 177



... So one Potion is nick-named Gameplay and the other is secretly known as Story? I have now reached enlightenment.


~~~
[20:15] Irysa: I hate myself
[20:15] Irysa: I made myself some curry
[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Buddhu
post May 20 2009, 12:56 AM
Post #26


Casual Chatter
**

Group: Arcs
Posts: 67
Joined: 29-October 06
From: Anywhere but school~
Member No.: 259



His point went straight over your head.


~~~
Air conditioners are just glorified refrigerators.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Deathless
post May 20 2009, 01:33 AM
Post #27


Casual Chatter
**

Group: Sprites
Posts: 82
Joined: 20-June 06
Member No.: 140



Okay then, please tell me what that had to do with mixing potion stocks together. I seemed to have completely missed the point with my smartassyness.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Sotel Kiseki
post May 20 2009, 01:50 AM
Post #28


Shy
*

Group: Arcs
Posts: 35
Joined: 19-January 07
Member No.: 555



You were the one who brought up the potions, you tell us >_>


~~~
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Oyasumi
post May 20 2009, 05:19 AM
Post #29


Lazy


Group: Arcs
Posts: 12
Joined: 23-December 05
Member No.: 7



Basically Sturm meant that plot and inventory are separate game elements, because a lot of plot points in games can be avoided if items in the inventory are used. This is where the Phoenix Down-and-Aeris thing comes in:
» Click to show Spoiler - click again to hide... «

Gameplay-wise for Riviera, a merging feature would be nice--but only for things like Potions, which we usually think of in terms of quantity and not the number of sips left anyway. Unless Ein's just lugging a monstrosity of a Potion bottle around.


~~~
user posted image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Elnendil
post May 20 2009, 10:06 AM
Post #30


Talkative
****

Group: Arcs
Posts: 154
Joined: 23-December 05
From: DEM STATES
Member No.: 6



QUOTE(Hayate @ May 20 2009, 01:19 AM) *

Gameplay-wise for Riviera, a merging feature would be nice--but only for things like Potions, which we usually think of in terms of quantity and not the number of sips left anyway. Unless Ein's just lugging a monstrosity of a Potion bottle around.


Thank you, that's what I've been trying to say.

But... what point of the plot could the Potion have possibly changed? That's what I still don't get.


~~~
QUOTE
Kenji: Where else would I could get beaten with a phone that would make me unable to remember it? The ass?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

4 Pages V < 1 2 3 4 >
Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 9th September 2025 - 08:05 PM