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> Knights in the Nightmare PSP, Is Knights in the Nightmare ever going to come out in PSP
catlandcreator
post Mar 10 2009, 10:34 PM
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Is Knights in the Nightmare ever going to come out on PSP? I know that is just came out but I'm curious to know if they would ever do that.
I don't want to buy a DS just for this game like i did for Yggdra Union (I bought a PSP just for it). So, is there any possibility that it will come out, because it's touch screen and I don't know how they would put it in the play station portable

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This post has been edited by Hayashi Tenshi: Jan 14 2010, 01:57 PM


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Yuka
post Mar 10 2009, 10:39 PM
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I assume it'd play horribly with an analogue stick instead of a touchscreen.


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CATGUN
post Mar 10 2009, 11:42 PM
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Well I'd play it even if it's hard to control! I'm really desperate to play it. I think I'll just borrow my friends Ds or something and buy the game


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Blackbelt
post Mar 11 2009, 12:10 AM
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I REALLY doubt it. The game is nowhere near suited for a PSP control scheme.
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regruBgniK
post Mar 11 2009, 03:01 AM
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Sting isn't stupid. This game would be god awful on PSP, not just from a control perspective, but from an interface perspective. They would have to completely rework the gameplay to put it on PSP.
Not to mention Kitten is on a vibrant console; Riviera and YU were ported to PSP because they were initially (twice for Riviera) placed on dying systems.


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Hayashi Tenshi
post Mar 18 2009, 06:10 AM
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Wait...

Oh crap. It'd be hard to port Kitten. But Sting ports everything nowadays! CAN'T PROCESS
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Kinsoku
post Mar 18 2009, 03:01 PM
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It wouldn't be hard to port it. It would be impossible (except maybe to Wii). They would have to remake it for any other console; changing the gameplay entirely.
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Swiyth
post Mar 19 2009, 06:54 AM
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Impossible is infinite hard.


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Roukan
post Mar 31 2009, 09:23 PM
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Impossible, Knights use that touch screen for a reason and it works great


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Calvat
post Apr 4 2009, 10:33 AM
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I can't imagine it being remade into PSP the way it is now. It would be almost impossible... (Unless they do remake it for Wii, like Sturm said.)


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Ledah
post May 2 2009, 10:04 PM
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The only console that MIGHT see a port of the awesomeness that is KITN is the iTouch. Put simply, it's the only machine with a touchscreen that has a developing gaming market. PLUS the DS Lite is going down the crapper with the DSi, which removes the DS/GBA functionality in KITN.
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Ebe
post May 3 2009, 04:24 PM
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... The only DS/GBA functionality in Kitten is easter eggs; you're missing nothing vital by not having a GBA slot.
And the iPod Touch has no developing gaming market. It has a developing casual gaming market, but they aren't the type of people to play Kitten.
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MARIA IRL
post May 3 2009, 05:31 PM
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QUOTE(Dr Sturm @ May 3 2009, 10:24 AM) *

... The only DS/GBA functionality in Kitten is easter eggs; you're missing nothing vital by not having a GBA slot.
And the iPod Touch has no developing gaming market. It has a developing casual gaming market, but they aren't the type of people to play Kitten.


You make a good point there. I was simply saying that's the only console I could see KITN working on (not the Wii, it's too imprecise for a game like this).


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Medical Meccanica
post May 3 2009, 05:40 PM
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Because this game requires high precision.
No.


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Flamberge
post Jul 19 2009, 10:33 PM
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impossible,just because,GEEZ play the game and youll see.

the dual screen thing,i mean scenes goin in upper scren then in lower screen.

scenary info in upper screen before the battle. those are important points.

the touchscreen gameplay also is a realy heavy point,the itouch can handle it? i dont think so...

kitten without the dual screen story telling and touch gameplay isnt kitten. IMO


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