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> Warcraft Union (spoilers)
blues
post Dec 23 2007, 03:10 AM
Post #31


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QUOTE(Sauce XIV @ Dec 3 2007, 10:57 PM) *

QUOTE(Raij|Away @ Dec 3 2007, 06:52 PM) *

- How should Crusade's instant-kill be implemented?


Have it deal more damage than the highest HP max we're allowing in the map?
I mean, should we just kill all of one person's units?

QUOTE(Sauce)

QUOTE

Milanor: Steal.
- Steal at level... 10? 1?
- What are the chances of it working? 100% because it takes the same MP as a killing attack?
- What is Milanor's ultimate?


You have Steal at the beginning of YU, so I don't see why it can't be a level 1 Special. 100% chance of success because it always worked in YU (as far as my knowledge goes, anyways)
Tec>=Gen, then it works.

QUOTE(Sauce)
QUOTE

Ortega: Mirage.
- Huh? How would this work?


Wind Walk, perhaps?
That makes no sense at all.

This post has been edited by Raijinili: Dec 23 2007, 03:12 AM


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untouch
post Dec 26 2007, 10:14 PM
Post #32


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You might want to make a 2-character tech. demo just to see if it will work. How bout Yggdra vs Milanor w/ 1 skill and 1 item, just to see if everything will work?

Also, please post download link when you're done.

Took me forever to find the site after the name change!

This post has been edited by jcdietz03: Dec 26 2007, 10:36 PM


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slash89slash
post Dec 28 2007, 04:12 AM
Post #33


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I want you to respond to my post about affirmative action.
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Midnight
post Dec 28 2007, 11:43 PM
Post #34


et Omnia Vanitas
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You are hijacking your own thread.

For those interested, here is the thread with that discussion.

And for the record, I didn't reply because I thought your most recent post in that thread didn't require a response.

This post has been edited by jcdietz03: Dec 28 2007, 11:43 PM


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P.P.A.
post Dec 29 2007, 12:20 AM
Post #35


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We'll have to see if Ash is okay with hosting Warcraft Union on the domain once it gets finished, so don't expect anything anytime soon.

OH RHIA REMIND ME TO DIVIDE CHARACTERS INTO GROUPS FOR TAVERNS, BECAUSE I NEED YOUR HELP WITH THIS.
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jcdietz03
post Dec 29 2007, 12:46 AM
Post #36


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Yggdra: Paltina.
Milanor: Paltina.
Durant: Paltina.
Nietzsche: Paltina.
Cruz: Paltina.
Kylier: Paltina.
Flunky: Paltina.
Gordon: Paltina?
Russell: Paltina.

Gulcasa: Bronquia.
Leon: Bronquia.
Baldus: Bronquia.
Aegina: Bronquia.
Emilia: Bronquia.
Eudy: Bronquia.
Zilva: Bronquia.
Inzaghi: Bronquia. He can be moved to neutral if we need him to, since he's a mercenary.

Rosary: Neutral.
Roswell: Neutral.
Mizer: Neutral.
Emelone: Neutral.
Ishiene: Neutral.
Juvelon: Neutral.
Dort: Neutral.
Ortega: Neutral.
Mardym: Neutral.
Amareus: Neutral.
Pamela: Neutral.
Nessiah: Neutral. We could move him to Bronquia, too, though.
Elena: She probably should be neutral. We could put her anywhere, though.

Monica and Canaan would probably be in Bronquia, but... We have 32 people with them, so I thought that we might want to get rid of them. Them, or get rid of two of these: Ishiene, Amareus, Ortega. Just because they're not very important. Ortega's probably the most important of those three, though.

We have too many filthy neutrals. Let's make some decisions.
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Cosmo
post Dec 29 2007, 12:55 AM
Post #37


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I think Rhia and I are thinking about throwing Luciana in for Bronquia's 11, moving Elena to Paltina, and adding Mistel as a placeholder. So the numbers are 11,11,12, which makes it even.


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Bron
post Dec 29 2007, 01:12 AM
Post #38


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Yuka: Do I have permission to doublepost this Rhia?
Rhiannon: YS
Rhiannon: I MEAN
Rhiannon: YES

Update on the Dragon General-specific skills: We finally figured out how Russell's attack was going to work.

Astral Cannon - Upon using this move, Russell gains an effect (aura?) which turns off his hitbox collision, allows him to run through everything, temporary speed boosts (think Item Break when I say this, as it launches him forward.), and leaves a trail behind him upon which starfall-like projectiles fall on. This is probably going to be a set-time effect (the effect, not the trail) where the player can move Russell around, creating various trails that Starfall falls upon. The trail will last longer than the effect.

This skill will obviously have to be balanced a TON, but I really want this to be one of the more broken moves in the game because it adds a whole new element to this: Getting behind the enemies and cutting off their escape path with Starfall-laden walls.

Edit: One more thing regarding the speed boosts, we're thinking the boost in Russell's speed should make him really fast but also really unwieldy (Rhia says FASTER THAN A HUNTRESS!).

Edit #2: We've figured out how Baldus's is going to work too, and possibly have a small modification for Leon's as well.

Thor's Fury(Name is subject to change) - Grants Baldus the Avatar status. How much of a boost he gets is undetermined because I lack set values for Baldus at each level. Will have to be modified later. Since it's Thor, this move also gives Baldus electric properties. What kind of properties will also be decided later.

Catastrophic/Cataclysmic/Something Cooler Lance - Leon throws his spear out at a targetted hero. The hero is instantly killed, and all units near the target, both friend and foe because Leon's a jerk, are damaged. How much damage the splash does and the radius of the splash will have to be balanced later.

Edit #3: Oh yeah, Baldus and Leon are going to be an incredible duo in combat, because Baldus's Avatar will make it so the opponents have to team up on him, and Leon's special can damage more than one unit.

Edit #4: While trying to think of what Emilia's character-unique skill would be, we decided on a few other things: We're going to be doing character-unique skills for all the characters in the game, we already have Kylier's skill thought out, and we figured out how Genocide for Gulcasa is going to work.

Genocide - Gulcasa kills all units around him, regardless of them being friend or foe(subject to change), and has all the units' attack power added to his own, as well as granting him an attack speed boost. In the event of no units being around Gulcasa, Gulcasa gains no attack power bonus but still gains the attack speed boost. This is probably going to have a time limit since at this point I don't think we're going for clashes anymore but rather a full-on war (like DotA).

Last Hope - Kylier sacrifices her own life to kill an opposing hero. This move operates in much the same way as Leon's Cataclysmic Lance or whatever we decide to name it, with a few notable differences: Last Hope is melee range, meaning Kylier must be right next to the opponent, and the splash damage and radius are far, far higher because Kylier kills herself to use this move.

Oh yeah, Rai: Do you think Death in Exchange for Hope can be used as a skill name? Because if it can, we want to use that instead of Last Hope for Kylier's skill, because of the significance it has to YU's storyline.

This post has been edited by Yuka: Dec 29 2007, 02:18 AM


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Raijinili
post Dec 29 2007, 12:39 PM
Post #39


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I think that "You didn't answer my question" warrants a response.


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Teeky
post Dec 29 2007, 11:37 PM
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Character Titles:

Yggdra: La Pucelle
Milanor: Silver Wolf
Durant: Cavalry Commander
Nietzsche: Little Undine
Kylier: Last of the Vanir/Descendant of the Vanir/Honestly we have no fucking idea for this one.
Russell: Astral Fencer
Cruz: Resistance Leader
Elena: Novice Assassin
Gordon: Temple Knight
Flunky: Bandit Commander (Rhia: OMG THAT'S PERFECT HE SHOULD SOUND FUNNY!)
Mistel: Tactician

Gulcasa: Emperor of Clownage for Betas, Emperor of Carnage for final release
Leon: Black Knight
Baldus: God of War
Emilia: Scarlet Princess
Aegina: Crimson Valkyrie
Luciana: Blood Valkyrie
Eudy: Court Magician
Zilva: Special Forces Commander
Inzaghi: Hired Mercenary
Monica: Heavenly Warrior
Canaan: Militia Leader

Rosary: White Rose
Roswell: Black Rose
Mizer: Bounty Hunter
Emelone: Undine Queen
Ishiene: Undine Commander
Juvelon: Cardinal
Dort: Desert Bandit
Ortega: Mountain Brigand
Mardym: Archbishop
Amareus: Zealous Assassin
Pamela: Mystic Witch
Nessiah: The Ancient

Any blanks are because Rhia was being unresponsive when I asked about them. A few of these are obviously subject to change, and any input on this list is welcomed.

This post has been edited by Yuka: Jul 27 2008, 11:15 PM


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Megaolix
post Dec 31 2007, 07:44 PM
Post #41


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This sounds really cool so far; I'm not very familiar with the software so I can't offer much input, but...

QUOTE
Yggdra: Paltina.
Milanor: Paltina.
Durant: Paltina.


...Paltina is the city. If you're going to use countries for the Imperial characters, you should affiliate the Royal Army with Fantasinia...


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Brook
post Dec 31 2007, 07:51 PM
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Fantasinia is the continent.


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d4rkdragon
post Jan 1 2008, 08:21 AM
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I'm naming the building for the other side "Flarewerk" anyway.
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Seve
post Jan 3 2008, 03:34 AM
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We need to choose a "bonus" for the Triangle/Circle attack charts. Like, a percentage damage bonus. Like, Triangle should be 70% damage and Circle should be 125% damage, or whatever you have
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WhiteKnight
post Jan 3 2008, 10:10 AM
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*obnoxiousaltcaps*
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HEY RAI: http://www.box.net/shared/hx5km9z8ks

Tell me if there's a problem.


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