Group: Flunkies
Posts: 310
Joined: 7-June 07
From: that CA state
Member No.: 1457
I have Evolution Worlds for Gamecube. Stopped playing in the second or third dungeon because all I did was running around randomly generated dark and boring mazes with poor draw distance. Really, if you make a game without overworld map, at least make the dungeons fun. Well, at least the graphics in the village are charming and the battle system is... okay.
This post has been edited by P.P.A.: Feb 21 2008, 09:49 PM
Group: Arcs
Posts: 11
Joined: 19-June 09
Member No.: 1908
Haven't played it, and have no desire to. MAYBE once I'm finished KITN and only if the Solid Runner language patch isn't up yet. Even then I'll probably play Treasure Hunter G before Evolution.
Evolution's cute. I wish I had time to get back to it. Just that being forced to navigate a ten floor dungeon between saves kind of sucks if you've got a busy schedule.
Group: Arcs
Posts: 91
Joined: 14-February 06
From: Finland
Member No.: 67
The games are fun, but honestly nothing all that special. I still get pissed off everytime I think of the fight against part 1's final boss in Worlds. Even toned down that fight managed to annoy me the first time around.
~~~
They say one should not speak unkindly of the dead, so I say "Nice try." - Lezard Valeth