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What games are you playing? |
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Raijinili |
Jul 9 2016, 10:56 PM
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Lieutenant
Group: Gods
Posts: 2539
Joined: 25-December 05
Member No.: 16
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Fuck, forgot about this again. It's been a year and a half since my last post... I'm just going to add whatever I can still remember and fuck anything I forgot.
IN ORDER OF RECENTNESS:
Furi ~ Kind of like Sin&Punishment 2 plus Hyper Light Drifter, but just the bosses. I didn't like that dashing went in the direction you're aiming, so I floundered around a lot. Still beat it though.
Zero Time Dilemma ~ Uh, the puzzles sucked for the most part, but the story was aight. I think VLR probably had the best puzzles. Lots of OH SO THAT'S WHAT/WHO THAT IS moments at least.
Tree of Savior ~ Kind of ass. People were saying it was like an MMO Ys, but all it is is and MMO MMO. Questionable server quality and questionable gameplay design and questionable localization. Apparently they got a bunch of people to contribute to a github thing for free, which explains why it's all terrible. I've got a 150ish pirate that's going to be a fencer because I like their outfit, and a 130ish ranger that's going to be a germanword because I like their outfit too.
Dark Souls III ~ Was fun, but performance was middling on my rig. Seemed to be some kind of memory leak thing that kept flubbing up the texture/asset loading if I played for too long/went to too many areas in one run, which got really annoying when it would boot me to the title screen for "too low fps". Used an Uchigatana and Great Scythe for most of the game, was in the middle of a NG++ run to get the last few rings and stuff when I stopped.
Dragon's Dogma ~ I don't remember if this came out before or after The Witness but I played it. Picked hard mode for my first run because I'm retarded and had a terrible time and everything was terrible. The 'open world' was kind of lame after playing so much Xenoblade X, and having severely limited warp options and just general lack of things that don't suck. The DLC dungeon was pretty cool though.
The Witness ~ Really good puzzles, mildly crappy performance when crossing certain boundaries that I'm assuming would load/unload large sections of the map. Definitely play this if you like to think, just don't cheat.
LESS SURE OF WHEN THESE HAPPENED BUT THEY DID AT SOME POINT:
Tits SC ~ Kind of liked the flow/setting of the first more, possibly because the world was still 'new' to me. SC was just as cliche'd and predictable as FC, but it was less exciting since you were already kind of familiar with everything. Fights were about the same quality as FC, meaning they made me want to play Grandia II. I replayed FC at some point before starting SC.
MGSV/GZ ~ GZ was kind of neat. Gameplay-wise at least. V was pretty good with controls and options and everything, but the amount of things there were to do and the somewhat repetitive nature of some things kind of dragged down my opinion a bit. Story was garbage.
Dark Souls 2: SotFS ~ Technically didn't finish it yet, but I was doing a run with my friend through the whole game. We finished all the DLC, and made it up to the Shrine of Amana before vaguely stopping. Not too much better than vanilla, but I guess it's still okay.
Splinter Cell: Chaos Theory/Conviction/Blacklist ~ Hoo boy, these games. THESE GAMES. Coop'd with same DS2 friend. Chaos Theory was pretty janky, considering how old it is, but we somehow managed to finish the whole thing. So much shit happened. Conviction ran terrible and was terrible in general. Black and white was a terrible idea, constantly yelling Russians or whatever the fuck they were were a terrible idea, and that last mission with the plane cargo thing was terrible. Blacklist wasn't too bad, though we only really played the Charlie missions extensively. Pretty fun to play around with the mechanics and all the options you have, though I wish the AI was a bit less oneguyseesyouandeveryoneinstantlyknowsyourposition.
Resident Evil 6 ~ Coop'd with the same friend again, fuck this game. The gunplay was actually not bad, but the general design and encounters were fucking stupid. The constant QTEs with extremely small windows and unintuitive button combinations just made it all a horrible experience. I think we did all four campaigns, but fuck 100%ing that shit.
RE: Revelations ~ An actually not bad game, but it's really obvious it was just a 3DS port. The coop's kind of cool, but we only did like 2/3 of it because my friend never finished the game and coop stages only unlock if you do single player.
Samurai Warriors 4-2 ~ Dunno why it's a 2 and a 4, but the PC version was really buggy. Netcode would crash for absolutely no reason, which fucked everyone over because it instantly fails the mission for both players if it happens. Didn't do much more than a couple of campaigns before quitting because of the assness.
Ys Napishtim/Origin/Felghana ~ Went back and 100%'d Felghana because I'm a man and fuck boss rush. 100%'d the Ark of Napishtim steam version too, because it's a decent game even if it's short and easy. Unfortunately Origin has a nasty combination of bullshit bosses and fuckwad characters, including fuck boss fuck rush fuck. I think I did everything except beating the inferno boss rush with like...claw/adols? Probably also need to buy a bunch more shit from the shop. I think I also 100%'d the YsI version on steam too, but stopped midway through doing YsII.
Xanadu Next ~ Decided to try it out, was pretty cool. I probably had more to say about it back when I first played...
PSO2 ~ Made a new character thanks to the free extra slot and played with same friend, think we hit the level cap(65ish?) at the time. This was like...Novemberish '15? Right before the giant funhouse boss and laserfuck angalathing got released.
Splatoon ~ Played for a month or two on release last year. My shitty internet connection has impeded further attempts to become a squid and a kid simultaneously. Fun game though
Xenoblade X ~ Played the shit out of this when it came out in Japanland last year, and then again to a lesser extent on the US release in the winter. Neat world and designs, questionable execution of a lot of things. I made a giant spreadsheet full of info that everyone uses though.
Hyper Light Drifter ~ Fun little game, lots of secret junk and very precise buttonpressings required. This probably happened more recently than it's listed but whatever.
Trickster ~ I guess I played this again mid/late last year? Leveled all of my nigs up a bunch with all the new quests available and started a dargon, I think. Also got the vampire boss guy's sword to drop, so that was cool.
GW2 ~ Did this happen last year? Yeah it did, right before XenoX's J-release. Coopfriend got me a key and we played together until I hit the level cap. Terrible game, would not play again.
I did end up playing that Japanese Skies copy, but I only made it to like...pre-Yafutoma? Definitely got the Delphinus, but that was pretty much it. Learned some interesting words at least.
Oh yeah, I also played uh...whatever that Falcom game on the PSP was, with the tits sorceress and mazespaces. I can't remember the name, but there were a lot of pitfalls. OH, BRANDISH?
~~~
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Raijinili |
Jul 20 2016, 08:11 PM
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Lieutenant
Group: Gods
Posts: 2539
Joined: 25-December 05
Member No.: 16
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I'm not gonna cover everything since my last post, man. Just know that Xenoblade X happened and there were beautiful space whales which are actually plants, and there are honkbirds, and there are screechy rapescorpions that are also actually plants.
Wild Arms: The Vth Vanguard - Played in Japanese because I've decided there's more to gain from playing games in Japanese even if they do have an English dub. Anyway, I beat this game and did everything except for beating Ragularlauglagulaurlaurlagu and the black chest thing. It was a very fun game. Love the hex battle system. It's like an extremely small-scale SRPG or something, and finding the best way to take control of the battlefield is super fun. I think I got used to it way too early, though, because I only had difficulties in three fights... one of them was an endgame optional boss (the one I never beat), another was a one-on-one fight with a character I never used vs. an enemy that had instakill attacks, and the last one was a world map Sol Niger fight that I was fighting about 40 levels lower than I should have been. Which is a big deal. But that was definitely the funnest fight for me. You know what else I love about the game? Extreme volume settings. I can change the volume of playable characters' voices, or NPCs, all separately.
Wild Arms the 4th Detonater - Since I loved 5 I thought I should go ahead and get the rest of the games. They're all super cheap even importing them, anyway. This still has that hex system so I like it a lot. And it would ALMOST be more difficult and strategic because you can't move and attack on the same turn without special abilities, except... Raquel can just go ahead and attack five turns in a row and deal absurd damage every time anyway. So it's still an easy game. Easier than 5, even. Haven't beat it yet, though. I was having trampoline troubles the last time I tried to play. :(
Pokemon Red (Japanese) - Needed some true nostalgia, so Fire Red wasn't gonna cut it. Went with Red because I played Blue as a kid but Blue actually does not have exclusive Pokemon I'm fond of. I named all of my Pokemon after Japanese singers because why not. I though it would be cute. Chose Charmander because to be honest I'm not really fond of any of the Gen 1 starters. I learned that Pidgey is a totally garbage Pokemon because Gust is fucking NORMAL (thank god Spearow is actually good!). Pidgey's only saving grace is early Sand Attack, which made Brock look completely incompetent. Misty was similarly incompetent but that's because guess what? Zubat with Supersonic is almost as good as Zubat with Confuse Ray. Starmie killed itself. I'm probably just going to restart and do a Paras+Parasect only run because I'm too cruel for this game. I even... spammed wrap with an Ekans I caught... Ekans using Wrap back when I had Blue as a kid basically gave me nightmares. I don't wanna be that guy anymore.
What's in store for the future? Probably EDF 2017, because today it is 2016 and I don't want to be still stuck with just this ONE last stage (Inferno on Inferno difficulty) forever, and especially not into the date within the game's title. But how can I beat InfernoxInferno...?
~~~
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Raijinili |
Jan 26 2017, 06:50 PM
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Lieutenant
Group: Gods
Posts: 2539
Joined: 25-December 05
Member No.: 16
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Uh...I may have forgotten some of the things since my last post. Grandia II ~ Had the steam version for a while, finally started it back in Augustish. Got to like...the jungle place? After the whole Melfice thing. I don't think there's much left but random other stuff distracted me and I never came back to it. Dragon's Dogma Dark Arisen ~ Got back into it for a bit to finish some things up, since I missed a bunch of stuff in my first run. Also doing it on normal because hard is stupid and poorly balanced. Still haven't really finished everything in it yet. Dark Souls 3 ~ Came back for Ashes of Ariandel, snow is scary. I was also on NG++ because I wanted to get all the rings and junk, so everything hit like a truck. Still pretty cool, though I would have preferred a bit more to explore. Or a second boss that wasn't a starfox. This handmedown GPU I got was able to run the game normally at least. Pokemon Moon ~ I don't remember if this happened before or after Dark Souls 3 DLC but it happened. Kind of cool, considering I skipped the last two games, but they fucked up some things. Barely any puzzles, and not really any interesting stuff to explore. And like, zero water, considering it takes place on islands. I like the kickplant and ghostpikachu though. Did everything but the battle tree, fuck that place. Pokemon Alpha Sapphire ~ Also got this to be able to use Pokebank, only got up to...Mauville? Should get back to it at some point... MGSV ~ Bought it for reals and spent several hours sneaking up on bears. I think I got to mission 38ish before losing interest, not bad I guess. Haven't touched any of the FOB invadey stuff. Rainbow Six: Siege ~ Scariest game I've ever played. Did all of the intro single player things, too scared to do a lot of multiplayer. Without knowing map layouts or standard tactics for points, everything is a jump scare and ghosts and I can't handle that kind of stress. It runs pretty well for an Ubisoft game, though. Aaaaaaaand... EDF 4.1 ~ Been going back to this on and off since August, because it's just too good. Friend and I managed to finish all of Normal, Hard and Hardest with just us(Wing Diver+Ranger), but we decided to have other people join for Inferno. Which was pretty fun, though some stages took some time because people aren't the best at strategizing. We also beat the first DLC on hard, and most of the second on hardest. We still haven't done that crimson lotus one yet because fuck dragons and fuck the giant silver spider, and we only tried the final DLC stage a couple of times because it takes forever and we didn't know what to bring. We've since started running Air Raider and Fencer, beat Normal and started Hard. I've also run through Normal/Hard/Hardest as Ranger and Fencer in multiplayer without him. And, I've uploaded a bunch of videos of us being idiots to youtube: https://www.youtube.com/playlist?list=PL5P1...eQQlcuO0YH8T4sc
~~~
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