QUOTE(Durango @ Mar 29 2009, 10:18 PM)
1. Orchestrated soundtrack. It's becoming an important standard in more games in this era. Couple that with the fact that many of them are RPGs and that Riviera had a wonderful soundtrack and you have a deal here.
2. Epic camera transitions for battles. Maybe it's just something I'm picking from Fire Emblem: Radiant Dawn, but against certain bosses, mainly the ones in the Tower of Guidance, the camera angle was different than against normal enemies in order to express the importance of this decisive battle.
3. Updated item system. Less disposing, more storage.
4. Fully-animated cutscenes. Not necessary if Riviera retains its point-click style of traveling, and the GBA did a good job of making cutscenes. But moreso for vital points, CGI would be nice.
5. Areas with very nice design. Lacrima Castle could only be expressed so well in Pocket 16 32-bit, but a console would do it wonders.
1. I wouldn't dream of a choir acting in for particular tracks. Full instrumentals... I think would be nice.
2. No comment.
3. The only thing I would want just from that is merging of ammo (I hate it when I get a somethingx40 and another somethingx40 and can't merge for x80). I started getting that idea when I got too many separate pieces of Longbow ammo in Lacrima that hogged space. That is my only concern logistics-wise. Finite uses and the 15-item limit, I can live with them. Unless you want to make a crazy decision/hack to have a "Strange Sack" that can double your inventory space to 31 (Think Paper Mario 2).
4. Only for some of the real good CG times or very critical story parts (such as the arrival of the Accursed).
5. I would agree about a 3D environment giving the best of areas in terms of realism, but I would have to protest on some counts: that A: it defeats the purpose of storyboard-style traveling, and B: there are redundant screens (such as Tetyth, Mireno, and the Strata Maze).
QUOTE(Green Dragon Mega Man @ Apr 12 2009, 08:46 PM)
PLEASE, no HD on perverted scenes. Oh for the love of...
Only 480i Standard up to 480p Progressive. NOT 720p HD or 1080p HD. (The latter two take it too far). Would you be happy with that?
Oh yeah, and... not make the characters look like too much like kids (that's why I kinda liked the WSC art styles better, especially the Lv3/ExL OverDrive art).
This post has been edited by Lite-Yoshi: May 18 2009, 05:29 AM