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> Warcraft Union (spoilers)
Raijinili
post Jan 3 2008, 12:53 PM
Post #46


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QUOTE(Raij|Away @ Jan 2 2008, 10:34 PM) *

We need to choose a "bonus" for the Triangle/Circle attack charts. Like, a percentage damage bonus. Like, Triangle should be 70% damage and Circle should be 125% damage, or whatever you have


Chef said the symbol to bonus thing was X > Triangle > - > O > Star I believe he said, so X can be 50%, Triangle 75%, - 100% and so on and so forth. Star can be 150%. That's presumably subject to change later.


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Raijinili
post Jan 4 2008, 09:52 PM
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The buttons turn out to be 64x64, apparently.

HEY RHIA THE MAP EDITOR READS IT CORRECTLY BUT IT DOESN'T SHOW UP IN-GAME CORRECTLY I'LL HAVE TO DO SOME MORE RESEARCH.

There's a problem. I've found a way to change mana regeneration and attack speed, but it will require one unit each for Normal, Passive, and Aggressive, and it will be a nightmare to balance.

Edit: HEY RHIA I FIXED IT BUT IT SEEMS YOU FORGOT TO PUT A FADE-OUT IMAGE FOR DURANT AT LEAST BECAUSE IF I'M TOO FAR AWAY FROM THE BUILDING THEN THE IMAGE DOESN'T DISPLAY.

It's not very important, I guess, since we're not going to have the units be close enough to see but not close enough to buy.

Edit: Scratch that; reverse it. The icon shows up when the hero's dead

This post has been edited by Raij|Away: Jan 5 2008, 04:07 AM


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Raijinili
post Jan 5 2008, 09:05 PM
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We just tested it out. PASSIVE/AGGRESSIVE SYSTEM WORKS.

That's all, really. But if you want to see screenshots I took while we were spam summoning Nietzsche, I uploaded them here.

FIX:
  • Green icons.
  • Make Passive cancel once you reach 100 MP.
  • Actually, it's Verlaine with an "e."
  • We want Tactician to be Warden.
I have to learn about blp files, I think.


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Raijinili
post Jan 5 2008, 09:26 PM
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More Character-Specific Skills. Will be edited as we get more because I'm too lazy to sit here for like three hours just adding to this post before posting.

Possessed by Brongaa - Gulcasa unleashes his dragonic fury upon his opponents, causing massive AoE splash damage. Damage and radius will have to be decided. I'll have to find the effect I have in mind for this skill later.


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Raijinili
post Jan 7 2008, 09:38 PM
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I believe someone asked a while ago what Reincarnation's effects are on Nessiah's HP. It's the reverse of Revolution (sort of); it passes his damage onto the last of his summoned troops. If you notice, you'll usually kill one of his fighters instantly once the move is complete if you have it down to just him and have for a while.


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Raijinili
post Jan 7 2008, 11:26 PM
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WE TESTED IT AGAIN AND CALL TROOPS WORKS

ALSO FLUNKY IS IN IT NOW


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Raijinili
post Jan 8 2008, 01:00 AM
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What I'm currently unsatisfied with is how ugly the current Passive/Aggressive system ends up. It's displaying three buffs (Pas/Agg, Mana regen, and Attack), when I really want it just to tell the player that it's Passive or Aggressive.

HEY RHIA
http://world-editor-tutorials.thehelper.ne....php?view=44266
NEAR END OF PAGE

Next step is to add in the remaining characters. However, I feel uneasy about doing so, I don't know why.

Edit: Yeah, I need a name for Aegina/Luciena's character. I'm thinking "Blood Valkyrie"

This post has been edited by Raij|Away: Jan 8 2008, 02:45 AM


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Raijinili
post Jan 8 2008, 05:20 AM
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Valkyrie for Aegina and Blood Valkyrie for Luciana?

OH RAI: http://www.box.net/shared/0ee8padwsk


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Raijinili
post Jan 8 2008, 06:05 PM
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I lol'd at each screenshot where the screen was full of 'Nietzsche the Little Undine has been killed'. Poor Nietzsche. Dammit. I forgot about that bloody filter.

But I have to say, it looks pretty cool... Maybe I should get the whole WC3 stuff so I could play this sometime <_<
I only have WC3 and not the Frozen Throne if you'll need it to play.

This post has been edited by Suzu Fujibayashi: Jan 8 2008, 06:06 PM


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Raijinili
post Jan 8 2008, 09:41 PM
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We were originally going to have Rhia do custom models for each of the characters, but I'm not sure if she's going to do that now because no one wants to make a good model editor thingy that runs on Macs.


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Raijinili
post Jan 8 2008, 09:46 PM
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Actually, I found a thing that converts the WC3 model files to .obj files, which I'm pretty sure I can do things with in Blender. It also coverts .obj files to the WC3 file, but it's a CLI-only thing. I'm not playing with the CLI. I'm too unfamiliar with it, especially Windows CLI.

In any case, I can definitely do skins for models.

YOU CAN SEARCH FOR WINDOWS THINGS BECAUSE I DO HAVE ACCESS TO WINDOWS RAI


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Raijinili
post Jan 18 2008, 12:37 PM
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Just a curious question...
Is it completed? If not, how many % is it before its completed?


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Raijinili
post Jan 18 2008, 09:50 PM
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We have too much to do still, so it's obviously not completed. And it really depends on when we get more ideas.


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Raijinili
post Jan 18 2008, 10:16 PM
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My brother decided that his computer sucks, so he's using my laptop. This means I won't get anything done.


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Raijinili
post Jan 18 2008, 10:29 PM
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I like to think most people's timelines are "It'll be out between now and until the sun explodes".

It'll come when it comes. Patience young padawan.


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