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> Persona 4, For the PS2
Raijinili
post Mar 18 2008, 09:26 PM
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http://kotaku.com/369077/famitsu-reveals-persona-4

Too tired to be excited.

But Day One for me.



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Raijinili
post Mar 18 2008, 09:52 PM
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Well, it's pretty old news, but at least we get some new images and character design.


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Raijinili
post Mar 18 2008, 10:04 PM
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Yuck


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Raijinili
post Mar 19 2008, 01:33 PM
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Anyway

http://www.nicovideo.jp/watch/sm2705966

First 20 minutes of the game.

If you need a guide to use nicovideo, look at this.

http://img399.imageshack.us/img399/7686/1205927108487hh2.jpg


And fuck, someone did a youtube.

http://www.youtube.com/watch?v=GJt2ZnL9eTQ

This desyncs however




Evokers are totally gone, all characters appear to wear some kind of glasses in battle.

This post has been edited by Irysa: Mar 19 2008, 01:46 PM


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Raijinili
post Mar 19 2008, 02:22 PM
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Looks a lot like P3. But that's not half bad.

BTW, that's not Elizabeth... right?


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Raijinili
post Mar 19 2008, 03:04 PM
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It probably is.

Anyway, summary of what we know

- 60-70 hours
- Multiple endings
- 1.5x longer than P3:FES
- Theme for this game is murder, mystery and detective work
- There are multiple dungeons as opposed to P3's Tartarus
- Slated for July in Japan
- Set 2 years after P3:FES
- Uses the same engine as P3:FES
- Soejima (main character designer for P3, sorry Kaneko fans) is returning as are the music and story directors from the previous game.
- S. Links are in the game
- The setting is in rural Japan, but not out in the boonies. You're within range of the mall, high school (not Gekkoukan), etc..
- Lunar Cycle replaced by random weather daily, followed by preset days where it gets foggy. Murders occur on these days
- Evokers gone, glasses used to see enemies
- Attack animations are more varied and dynamic
- You can help allies up after they fall and slap them to knock them out of some status effects


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Raijinili
post Mar 19 2008, 04:47 PM
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That's Margaret, she's pretty hot >_>




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Raijinili
post Mar 19 2008, 05:46 PM
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Random impressions off the video

Impressions from the trailer (and i could very well be wrong) seem to suggest that the main dungeon or dungeons this time around are somehow connected to television sets, and presumably the "midnight TV" show i've seen mentioned around. Lunar cycle seems to have been completely replaced by the random weather changes with foggy nights (when murders occur) happening on set days throughout the game. No idea whether or not they will be scripted events similar to full moons from P3 or scenarios that can have differing solutions (perhaps you can stop or fail to stop a murder, resulting in branching paths to the multiple endings).

Social Links are still intact, so you can expect much the same if not a bit more in-depth; maybe we'll see actual endings to the S-Links instead of having to wait for an expansion? Igor is, of course, still present; this time he seems to be hanging out in a limo with a new girl (doesn't quite seem like Elizabeth, but it could just be a cosmetic change).

Looks like some cool weapons in the game, along the lines of wrenches and fishing poles (seemed like). Battles seem to work out in much the same way as P3, but likely with some freshening up and new touches. A few scenes showed characters in battle helping their teammates up off of the ground. No more evokers, it looks like each character summons a Persona directly from a tarot card. The glasses may be used just to see their enemies (ala They Live). A bunch of new characters are shown apart from the main three we've seen: might be mistaken, but looked like a biker dude with sunglasses, a fellow who looks similar to a mix of Isamu from SMT: Nocturne and Raidou from DS (assumption from a quick glance of him in battle and his portrait, not gospel), what might be that long-haired girl in the red shirt/gray skirt seen introduced to the MC in an earlier gameplay scene, and maybe a few others. I lost track and the youtube vid is screwing up on me now.


Overall, I'm looking forward to this game. At first, it didn't seem to have quite the same kick as the P3 trailer had; lacking a little of the loud, impressive and colorful style they blasted you with in that intro, it seemed a little more low-key, subdued. I like to think now that it just suits the rural aesthetic of the game and don't hold it against it by any means. Once Igor popped in and the gameplay started, i was hooked.

SOME SHIT FROM GAMEFAGGOTS (courtesy of Zeruel):

-that bear thing is a party member
-Loki's back, however, he's in his Soul Hackers form (13:49)
-fight Shadow versions of your party members
-some Commu/S-Link info; Nanako Doujima/Justice (the little girl you live with), Sports Club/Strength, Chie Satonaka/Chariot

This post has been edited by Irysa: Mar 19 2008, 05:51 PM


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Raijinili
post Mar 19 2008, 06:39 PM
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They mentioned different endings, so hopefully there will be character specific endings.

I noticed the Devil Summoner looking guy too

My most anticipated game of 2009.



This post has been edited by aerozero: Mar 19 2008, 06:40 PM


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Raijinili
post Mar 19 2008, 11:30 PM
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QUOTE(aerozero @ Mar 19 2008, 03:39 PM) *

My most anticipated game of 2009.

I second this.


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Raijinili
post Mar 20 2008, 04:14 AM
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QUOTE
- 60-70 hours
- 1.5x longer than P3:FES


HOW DOES THIS MAKE ANY SENSE


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Raijinili
post Mar 20 2008, 07:16 PM
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See, they're assuming you speedrun and don't abuse abuse abuse abuse everything for S links and grind grind grind grind.


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Raijinili
post Mar 21 2008, 01:18 AM
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QUOTE(Irysa @ Mar 20 2008, 12:16 PM) *

See, they're assuming you speedrun and don't abuse abuse abuse abuse everything for S links and grind grind grind grind.


But that's what you're supposed to do, right? (Hasn't played any games in the series, yet still excited for some reason)


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Raijinili
post Mar 21 2008, 01:44 PM
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Everyone's a completionist and wants max S links, all the best skills and suck too hard to beat bosses without grinding, so no.


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Raijinili
post Mar 21 2008, 03:06 PM
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I beat the bosses without grinding the first time and it still took me 80 hours.


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