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> Lost Odyssey blows.
Leyviur
post Feb 6 2009, 03:36 PM
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Discuss.
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Rhiannon
post Feb 6 2009, 03:45 PM
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I loved the first disc. Things seemed to go downhill from there and then the 360 ran away, so I never got to see if it gets better again later.


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Irysa
post Feb 6 2009, 04:46 PM
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I haven't finished it still because I'm sick of jrpgs.


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Enzd
post Feb 6 2009, 06:40 PM
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Dr Strum
post Feb 6 2009, 10:58 PM
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Sasha's right. For the first disc and parts of the second it's fuckawesome.
Then the story gets silly and what very very little originality there is to the battle system has lost any charm it could have had. The dungeons were really obnoxious as well, and I don't know why, when they did away with it in Blue Dragon, they had to have Random Battles.


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Xephyr
post Feb 6 2009, 11:20 PM
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QUOTE(Irysa @ Feb 6 2009, 11:46 AM) *

I haven't finished it still because I'm sick of jrpgs.
JRPG? What is the J?


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Enzd
post Feb 6 2009, 11:46 PM
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Judicial.


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Raijinili
post Feb 7 2009, 03:40 AM
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Like the Japanese.


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Xephyr
post Feb 7 2009, 04:07 AM
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Judicial?

We talking Phoenix Right?


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Enzd
post Feb 7 2009, 07:27 AM
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...


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Lloyd Seegymont the Rasier
post Feb 7 2009, 04:40 PM
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QUOTE(Xephyr @ Feb 7 2009, 04:07 AM) *

Judicial?

We talking Phoenix Right?

...




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Yuka
post Feb 7 2009, 05:51 PM
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Japanese RPGs. As opposed to wrpgs.

Anyways, I don't see anything wrong with random battles so long as they're not obnoxious about their frequency.


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Shadow
post Feb 7 2009, 06:07 PM
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After playing Persona so much, random battles seem annoying.
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LukewarmHoliday
post Feb 9 2009, 04:30 PM
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QUOTE(Yuka @ Feb 7 2009, 12:51 PM) *

Anyways, I don't see anything wrong with random battles so long as they're not obnoxious about their frequency.


I despise random battles, Id rather avoid a battle altogether instead of escaping the moment it starts.(or taking 2 seconds to hit the standard attack button over, and over, and over)

Just having a visual indication if a battle is unavoidable battle(ex: a monster blocking a hallway that you must go through so you have no choice but to enter an encounter, things like that.) makes it SO MUCH NICER imo.

And backtracking with random monsters is pure hell, useless battles that your forced to waste 10-20 seconds on.

This post has been edited by LukewarmHoliday: Feb 9 2009, 08:18 PM
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Raijinili
post Feb 10 2009, 03:38 AM
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Random battles are when you don't have any better ideas for controlling your player outside of the story.


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