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> New Yggdra Union Game?, So much for "No Sequels"
Yuka
post Dec 14 2009, 04:49 AM
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I'm pretty sure that "It...was a disappointment IMO :(" answers "How was it?!", you know.

itt failure at reading.


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Hayashi Tenshi
post Dec 14 2009, 04:50 AM
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QUOTE(Yuka @ Dec 13 2009, 08:49 PM) *

I'm pretty sure that "It...was a disappointment IMO :(" answers "How was it?!", you know.

itt failure at reading.


Well I was asking like how was it exactly a disappointment.
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Yuka
post Dec 14 2009, 04:53 AM
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Probably lackluster gameplay coupled by finicky number-recognizing system, and the fact that it's totally not worth the price amount Sting is selling it for.


~~~
[20:15] Irysa: I hate myself
[20:15] Irysa: I made myself some curry
[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
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Hayashi Tenshi
post Dec 14 2009, 04:56 AM
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QUOTE(Yuka @ Dec 13 2009, 08:53 PM) *

Probably lackluster gameplay coupled by finicky number-recognizing system, and the fact that it's totally not worth the price amount Sting is selling it for.


That really pisses me off. It was $60.00 to order for now I am hearing that it is a failure.
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Archeia
post Dec 14 2009, 07:34 AM
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» Click to show Spoiler - click again to hide... «


and what else, gameplay wise, right, well it was weird and...boring to say the least, very lackluster :(
Well basically you have "checkpoints/base" and you have to reach that base to defeat the enemy. So let's say for example, there are 2 flags, then some random stuff littered in the map, like let's say cities and stuff.

You can dispatch more units via Yggdra Flag and then selecting a character, to attack you have to pick the character and point the cursor to the enemy, and stuff like that, for union attacks, they have to be within inside this circle or something or attack them together, I really couldn't get it right now because of disappointment. They also move at a snail's pace that it gets boring VERY FAST. Once you finished attacking the enemy and he survived, well, both of you go blinking mode for a moment, meaning immune and can't be attacked, and well, that's a big problem if you want to stop an enemy from reaching your base heh.


And yeah I just couldn't bring myself to enjoy the battle system, it really made me sad and I am really surprised at how STING could mess this up...

This post has been edited by Archeia: Dec 14 2009, 07:36 AM


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Hayashi Tenshi
post Dec 14 2009, 03:14 PM
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QUOTE(Archeia @ Dec 13 2009, 11:34 PM) *

» Click to show Spoiler - click again to hide... «


and what else, gameplay wise, right, well it was weird and...boring to say the least, very lackluster :(
Well basically you have "checkpoints/base" and you have to reach that base to defeat the enemy. So let's say for example, there are 2 flags, then some random stuff littered in the map, like let's say cities and stuff.

You can dispatch more units via Yggdra Flag and then selecting a character, to attack you have to pick the character and point the cursor to the enemy, and stuff like that, for union attacks, they have to be within inside this circle or something or attack them together, I really couldn't get it right now because of disappointment. They also move at a snail's pace that it gets boring VERY FAST. Once you finished attacking the enemy and he survived, well, both of you go blinking mode for a moment, meaning immune and can't be attacked, and well, that's a big problem if you want to stop an enemy from reaching your base heh.


And yeah I just couldn't bring myself to enjoy the battle system, it really made me sad and I am really surprised at how STING could mess this up...


Is Nessiah and Mistel unlockable characters?
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Archeia
post Dec 15 2009, 05:20 AM
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Yep they are.


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Hayashi Tenshi
post Dec 15 2009, 05:53 AM
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QUOTE(Archeia @ Dec 14 2009, 09:20 PM) *

Yep they are.


OMG! What do you do for Nessiah's part?!
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Shiokazu
post Dec 15 2009, 10:29 PM
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QUOTE(Miki Trie' @ Dec 4 2009, 09:05 PM) *

QUOTE(Hayashi Tenshi @ Dec 4 2009, 06:12 AM) *

QUOTE(Yuka @ Dec 3 2009, 06:46 PM) *

QUOTE(Miki Trie' @ Dec 3 2009, 08:58 PM) *

I'll wait until it'll go death cheap.


Sting games never go "cheap." As time elapses, the prices go higher due to the limited amount of copies.


I bought my Riviera and Yggdra Union for $14.99.

Now that's cheap.


indeed now thats fucking cheap


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Hayashi Tenshi
post Dec 16 2009, 11:36 PM
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Yes, I know its cheap and I am lucky.
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Knightman
post Dec 17 2009, 03:31 AM
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QUOTE(Hayashi Tenshi @ Dec 11 2009, 07:46 PM) *

I didn't get to play it yet, so I am not certain.



well, somebody has to get the ROM of that Yggdra Union, but will the story of the game change?


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Hayashi Tenshi
post Dec 17 2009, 05:07 AM
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QUOTE(Knightman @ Dec 16 2009, 07:31 PM) *

QUOTE(Hayashi Tenshi @ Dec 11 2009, 07:46 PM) *

I didn't get to play it yet, so I am not certain.



well, somebody has to get the ROM of that Yggdra Union, but will the story of the game change?


I opened the game today but didn't get to play it because I was so busy with my party.
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Archeia
post Dec 21 2009, 12:11 PM
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It changed right at the beginning, examples are in my spoiler tag :3


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Hayashi Tenshi
post Dec 21 2009, 08:50 PM
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The game was alright... I thought it would be better.
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