Ordinarily, I'd say Knights, but I've actually noticed how much the battle system reminds me of Riviera's. You got three characters, four items, and you're paying attention to enemy's elemental weaknesses while planning out unit positions and what weapons would be most effective from which spot... that's how I played Riviera anyways... Generally I'm saying that both games hold all the actual strategy in the preparation phases, and in the same sense. Not saying the gameplay is the same. No, there's quite a difference there.
I really like Yggdra. It's probably got my favorite art style. I thought the battle system was really original while I was playing it. (still do)
To be honest... I seem to enjoy all three... I can't really pick a favorite out of them...
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Rose: Hey Ein, want a can of Red Bull? Ein: Sure! Rose: Too bad, Ledah drank it. Ein: ...
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