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> Current RiviPSP Localization Information
Rhiannon
post Feb 22 2007, 10:47 PM
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We have some more information about the English version of RiviPSP, now. Most of it is already known, but WHATEVER YOU JERKS. Actually, I'm really just collecting all of the information in one topic. One NEWS topic. How special!

THE STUFF WE CARE ABOUT THAT WAS NOT IN THE JAPANESE VERSION:
  • Fully voiced with a dual-voice option
  • A new dungeon and extra story to go along with it
  • Most of the English RiviGBA voice actors will return
    Source.
LONGER STUFF THAT PEOPLE MAY NOT CARE ABOUT AS MUCH:

QUOTE(ATLUS SITE)
IRVINE, CALIFORNIA — FEBRUARY 8, 2007 — Atlus U.S.A., Inc., a leading publisher of interactive entertainment software, today announced that RIVIERA: The Promised Land will be available in stores across North America in June 2007 for the PSP® (PlayStation®Portable) system.

The hit handheld RPG returns! Utilizing the capacity of the UMD ™, the high-quality soundtrack and fully voiced events immerse the players into the world of Riviera as never before. With new art and added features, the critically acclaimed RIVIERA: The Promised Land will keep players new and old captivated.

About RIVIERA: The Promised Land:

1000 years have passed since Ragnarok, the war between Asgard, realm of the gods, and Utgard, home of the demons. Recently, the floating island of Riviera has been showing signs of the demons' return. With the gods no longer present, another Ragnarok would mean certain doom for Asgard. The decision had been made to evoke the Retribution and destroy Riviera; the Grim Angels Ein and Ledah were appointed as the executors of this task. Now, two angels descend upon the Promised Land...

Key Features:
High-res hand drawn graphics, including all-new event scenes!
Simple controls that allow for relaxing, yet involving game play!
A unique battle system where items have different effects based on its user!
A completely arranged, CD-quality soundtrack!
From battles to conversations, everything is 100% fully voiced! In dual-language!
An all-new dungeon with a never-been-told episode!

QUOTE(ATLUS FORUMS)
We have been trying to get the same voice actors to reprise their roles from the GBA version. I'm not sure if they were all available, but I do know that many were.


So let us begin the speculation!


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aerozero
post Feb 22 2007, 11:19 PM
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I was hoping Atlus would start the voice work from scratch, some of the voices did not fit the characters at all.


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Dr Strum
post Feb 22 2007, 11:24 PM
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I can't really think of any. And they're obviously doing it from scratch, they don't have nearly enough done not to.


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Dr Strum
post Feb 23 2007, 01:28 AM
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ALRIGHT I'LL TOSS SOME SPECULATION OUT THERE
I'm assuming Atlus will be having to rewrite some dialogue since they're doing the dual voiced option (I'm sure at least someone out there will be able to recognize the difference between the words flatchested and spanking), which makes me wonder, maybe they'll retranslate some things for consistency? Like making the Book of Kirie the Book of Kylier, turning Mizell Bridge into Mizer Bridge, turning the Applecot into the Kokorinut, etc.
Also, with that supposed new chapter, will there be the Japanese voices for it? Did they record them for the new chapter but leave the new chapter out in the Japanese release? I could probably check, but...


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Raijinili
post Feb 23 2007, 03:52 AM
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Why Kokori Nut?

The new chapter will be about Ein and whoever has the most trust.


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Dr Strum
post Feb 23 2007, 03:57 AM
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QUOTE
Why Kokori Nut?
As I said, it's about consistency. I don't really want them to change it, it's just a curiosity.


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Feral Phoenix
post Feb 23 2007, 01:13 PM
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*headdesk* DAMMIT I NEED A PSP.

But still, this is great news... ^_^;;


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Rune_Ocarina
post Feb 23 2007, 03:14 PM
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I wonder, will they also localize the players guide (if it had one) since I kind of got tired of printing chapter information about the walk-throughs on how to get certain items in my item list...

I have this knack of throwing things away when I don't need it and then soon regretting that decision later in the future.


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Dr Strum
post Feb 23 2007, 03:18 PM
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Unlikely; Riviera really doesn't need an "official" guide.


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Rune_Ocarina
post Feb 23 2007, 03:59 PM
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Ah well, by now I've played it so many times that I probably know where most of the stuff is. Though, did they add new items in the game that go along with the new CG/scenes?


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Dr Strum
post Feb 23 2007, 04:10 PM
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I don't remember, but some CGs are hidden/circumstantial. There's a new ending CG, there's a CG for the discovery of the Fanelia, CGs that only appear in optional sequences (such as giving a certain optional item to Lina gets you a CG; nobody else does.) Then, as well as CGs for the bathscenes (assuming they reinsert them), there's a CG for MISSING a bathscene, etc.


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Rune_Ocarina
post Feb 23 2007, 04:18 PM
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Ah, so it's mostly CGs that were added and I have to worry about getting them all. Oh well.

BTW, the new ending CG you mentioned, is that the
» Click to show Spoiler - click again to hide... «


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Dr Strum
post Feb 23 2007, 04:24 PM
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Yes.


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Feral Phoenix
post Feb 23 2007, 06:40 PM
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QUOTE(Dr Sturm @ Feb 23 2007, 04:10 PM) *

I don't remember, but some CGs are hidden/circumstantial. There's a new ending CG, there's a CG for the discovery of the Fanelia, CGs that only appear in optional sequences (such as giving a certain optional item to Lina gets you a CG; nobody else does.) Then, as well as CGs for the bathscenes (assuming they reinsert them), there's a CG for MISSING a bathscene, etc.


That's the one with confused Meute, right?


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Dr Strum
post Feb 23 2007, 07:18 PM
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... She's not confused.


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