Group: Arcs
Posts: 87
Joined: 21-March 09
From: Area #99, CSS
Member No.: 1852
An update, eh... Wow... Brilliant as usual... Where's her weapon?
~~~
"You don't know anything? So, what do you know?" "At least i know that i don't know anything. And i know that you know that i don't know anything. And i know that you know that i know that..." "Oh man, shut the heck up!" --- You can open LCN with your cellphone. I do it right now.
Group: Knights
Posts: 538
Joined: 21-January 08
From: Australia
Member No.: 1689
Ah.. a bump. Well, we're still working on it, but even though I'm not as enthusiastic as before, it's functional.
I could proudly say the battle system is done ;p Though I prefer to make it as an original game and have the riviera characters as cameos because of how the way my script is going.
This post has been edited by Archeia: Jan 24 2010, 12:32 PM
Group: Sprites
Posts: 253
Joined: 26-September 07
From: MALAYSIA
Member No.: 1650
QUOTE(Archeia @ Jan 24 2010, 08:32 PM)
Ah.. a bump. Well, we're still working on it, but even though I'm not as enthusiastic as before, it's functional.
I could proudly say the battle system is done ;p Though I prefer to make it as an original game and have the riviera characters as cameos because of how the way my script is going.
Note: TOS:DOW(Tales of Sympohnia:Dawn of New World) I guess is better than nothing.I wonder how will the battle system be.