Lacrima Castle
HelpSearchMembersCalendar

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Project Needlemouse, ITT Sonic fans in denial
P.P.A.
post Jan 18 2010, 12:41 PM
Post #1


Architect of the Great Wall of Text
**********

Group: Naughty Children
Posts: 1328
Joined: 14-May 06
From: Electorate of Cologne, Holy Roman Empire
Member No.: 121



Supposedly only Sonic will be playable. By now I know better than to get any hopes up for a new Sonic game though. Also while this piece of concept art featuring a redesigned old badnik admittedly actually caught my interest and ended my indifference towards the game (curse you, Sonic Cycle) I'm still sceptical, also considering how there being a separate drawing of the pincher from behind means the game will just be 2.5D in the end.

Also in before boost button.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Walrus
post Jan 18 2010, 01:57 PM
Post #2


ちょうちょうさん
*******

Group: Angels
Posts: 431
Joined: 17-March 07
From: SPACE
Member No.: 830



Unleashed had "only Sonic", and that was pretty bad. I didn't enjoy Black Knight very much either.

Expecting failure due to horrible gameplay.


~~~
COME ON BOYS LET'S GO KILL SOME BOOOOOOAR
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Flamberge
post Jan 18 2010, 06:26 PM
Post #3


Lazy


Group: Arcs
Posts: 13
Joined: 5-August 06
Member No.: 182



I thought the only terrible part about Unleashed's gameplay was the night stages . I played a demo of a day stage and it didn't seem all that bad :/

Rush and Rush Adventure were also some good 2D games in the series, minus the boat parts in SRA.

Also, project needlemouse website wtf


~~~
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Walrus
post Jan 18 2010, 08:53 PM
Post #4


ちょうちょうさん
*******

Group: Angels
Posts: 431
Joined: 17-March 07
From: SPACE
Member No.: 830



No, Rush had too many bottomless pits. Coughbottomlesspitstagecough.

Kind of the same with Unleashed's day stages, except those were just unfun and slippery. The non Wii versions might have been a bit better.


~~~
COME ON BOYS LET'S GO KILL SOME BOOOOOOAR
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Flamberge
post Jan 18 2010, 09:45 PM
Post #5


Lazy


Group: Arcs
Posts: 13
Joined: 5-August 06
Member No.: 182



The only stages in Rush where I found bottomless pits to be incredibly annoying to the point of me remembering them were really only the Sky and Space stages, and parts of the Carnival.

Also, wasn't the Wii/PS2 versions of Unleashed considered the worst of the 4 versions?


~~~
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
P.P.A.
post Jan 19 2010, 12:40 AM
Post #6


Architect of the Great Wall of Text
**********

Group: Naughty Children
Posts: 1328
Joined: 14-May 06
From: Electorate of Cologne, Holy Roman Empire
Member No.: 121



I only played the 360 version and disliked all of it. The daytime stages manage to be boring and frustrating at the same time, playing like glorified rollercoasters and for long segments only consisting of you holding down the boost button while at the same time often throwing unfair designs at you causing many cheap deaths.

The werehog stages would be fun if they didn't last 30-60 minutes each and you didn't have to bash your way through hordes of generic enemies every few metres.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 30th October 2024 - 05:33 PM