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> Wait, wait... What?
Yuka
post Dec 16 2008, 09:39 PM
Post #16


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Are you sure all Archers are male? I have this Archer that looks very girly.


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[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
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Walrus
post Dec 16 2008, 11:44 PM
Post #17


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Yes, just like Michelle or whoever(Warrior from early in the game) looks feminine.


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Yuka
post Dec 17 2008, 12:30 AM
Post #18


We'll soak this parched earth with our own blood.
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He looked more soul-dead, not feminine.


~~~
[20:15] Irysa: I hate myself
[20:15] Irysa: I made myself some curry
[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
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Suzu Fujibayashi
post Dec 17 2008, 01:31 AM
Post #19


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And I think his name was just Micheal.


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Walrus
post Dec 17 2008, 07:35 AM
Post #20


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He wasn't healing any mics, there were actual sh consonants in his name.


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Suzu Fujibayashi
post Dec 23 2008, 06:05 AM
Post #21


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"Reviving" so to not make a new thread but...

Scene 13. The uhm... 'object' in front of the Duelist that looks kinda like grass but no bush.

How the HELL do you open those? I hit it once with a lv4 warrior with a weak axe on a low charge and it still instantly jumped to FRAGILE and I got nothing. Does nothing come out of them on Easy or should I just normal attack the things like 80+ times?


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Walrus
post Dec 23 2008, 08:10 PM
Post #22


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If you're talking about the stuff that looks like roots/vines in the ground, they're for Dryads. They like to warp around the field for no reason, and they'll change to whatever element the root things are. Trees.


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Suzu Fujibayashi
post Dec 23 2008, 10:45 PM
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Oh. They don't drop items?
I've been re-doing the level like a billion times because I can't find a way to not Fragile them >_>


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Walrus
post Dec 24 2008, 12:38 AM
Post #24


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No. I meant to include that in the post, but I've been asleep since yesterday...


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Suzu Fujibayashi
post Dec 24 2008, 12:55 AM
Post #25


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Sleeping much?
But now I'm mad at myself. I could've finished that scene days ago instead of agonizing over getting them to drop items.

I noticed as I played even though I'm (pretty) sure I've broken every object I run into NPCs sometimes that I don't have items for. Is it because it's on Easy or am I just missing items without realizing it?


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Walrus
post Dec 24 2008, 02:53 AM
Post #26


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Damnit, that was supposed to say "awake," not "asleep." Anyway, you might be missing items from the object respawns. I don't know how many turns it takes for them to do so, but you get 26 turns for every scene anyway, so you can spend as much time waiting for them as you want.


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Suzu Fujibayashi
post Dec 24 2008, 02:55 AM
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Ah right I forgot items respawn... Seems I've only missed NPC items so I'm not too worried.

Unless some Knight items don't show up until they respawn... v.v


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Walrus
post Dec 24 2008, 03:09 AM
Post #28


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Some of them don't, but it's difficult to tell unless you're keeping track of which items you've gotten and who they're for. I don't know if you know what "key item" looks like in Katakana, but objects containing them will give a green banner that has those characters, after a comma I believe. I don't think there's a notification of respawn key items, but this way you don't have to break/open everything you find just to see if it has one.


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Suzu Fujibayashi
post Dec 24 2008, 03:20 AM
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I find the easiest way is to just look at it and if there's a silhouette of a character in the upper left corner it's for a Knight. NPCs only get a silhouette of their art but not of their sprite.


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Walrus
post Dec 24 2008, 01:38 PM
Post #30


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I know, I meant using the wiki to find out which items are in the scene, and whether or not those characters are Knights or NPCs. They don't always have exact details of the items on the page.


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