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> Glitches, (Updated 11/21/08)
Dr Strum
post Jul 7 2006, 03:43 AM
Post #1


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Group: Angels
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Joined: 23-December 05
From: Seattle
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I'm posting this thread as a collection of all the glitches (replicable) that we run across in YU.


Glitch: Data Number Glitch (GBA: Both Versions. PSP: Fixed.)
When: On loading and saving screen
Description: When loading a game, the last saved data will be highlighted, and the game will misreport it as "Data 1" whether it's Data 1, 2 or 3.
-Pictures:
--Save screen picture (highlighting Data 2): http://drsturm.net/public/yggdra/DataGlitch.PNG
Danger: Little. All that can happen is loading the wrong data and getting spoilers, or accidentally saving on the wrong data.

Glitch: Bonus Damage Glitch (GBA: Both Versions. PSP: Fixed.)
When: On Morale Damage screen
Description: When four bonuses are received for morale damage, while listing the bonuses, it will continue listing "HEAD ALIVE" over and over again down the screen, and then, when it moves on to animate the circle emptying, it will become apparent that the game has written "HEAD ALIVE" all over one of the lower layers of the screen as well. The only way this is possible is to get the bonuses: Critical, Head Alive, Equipment, and then one of the card skill bonuses: Item Steal, Item Break, Jihad/Crusade End, Status Damage or Dragon Slay.
Pictures:
-Screenshots:
--Yggdra Random Discussion thread
--English Version Screen
-Video: .h264 format
Danger: None, technically, with no visible side effects from it occurring... At least against a male unit. For the effects of it occurring against a female unit, see the OVER 9000 glitch.

Glitch: Unknown Tactics (GBA: Both Versions. PSP: Fixed?)
When: In a clash where an enemy is using an A-Activated skill (Shield Barrier and Banshee's Cry confirmed)
Description: If you go into aggressive (may work with passive, too) mode while the enemy has an A Skill activated, and continue with aggressive when it runs out, your meter will appear yellow (as in neutral mode) and neither aggressive nor passive will be highlighted as the current mode.
Screenshot: You can tell he's in aggressive because he's glowing purple
-Video: HERE
Danger: Probably none, except maybe using an element against someone not weak to them, thinking you're in neutral, but why would you go into aggressive against someone not only strong to your element but using Shield Barrier? Oh well.

Glitch: Mirage Glitch (GBA: Both Versions PSP: Fixed.)
When: In a clash, using Mirage, as well as in the clash outcome screen.
Description: When Mirage is used in battle, and runs out of time, your terrain returns to normal. However, if it's broken (with another skill) the terrain will not return to normal. The terrain will remain swapped.
-Video: Pay attention to the terrain and the GEO bonus
Danger: None. Can even be beneficial unless you want a "pure game."

Glitch: Ishiene's Infinite Pow.Up (GBA: Japanese version only. PSP: Fixed.)
When: BF7-1
Description: A glitch occurs with Ishiene's equipment - the Brave Ring - in BF7-1 (she will not have the Brave Ring if you did not get her item in BF5). When Ishiene is low on Morale, the Brave Ring will heal her to full Morale. And for some reason, it will increase her Pow.Up to 255, which is far higher than any other enemy in the game ever has. This glitch can easily abused for extra POW on your cards, and even more so by exploiting restarts, since the 255 will not be halved as part of the restart penalty.
Danger: None, except for making the game painfully easy by giving your cards max POW before the enemies even have 2000 Morale.

Glitch: Time Locked Units (GBA: Both Versions. PSP: Fixed?)
When: BF23 and BF8 confirmed for the Japanese version, BF24 confirmed for the American version, potentially others.
Description: There seems to be a problem with turn-based unit appearances/disappearances. In BF23, if you unveil Pamela, but switch to a different part before she can escape and she will not leave the battlefield, ever. A similar situation with Mizer in BF8; if you move onto BF8-2 before he appears (after turn 7) in BF8-1, he will not appear at all. Experimenting on BF24 with the American version, it seems to work, and Pamela actually disappears from the unit list in the menu, but you can still fight her.
Danger: None, or a lot, it depends on the way you play and your views. If you're trying to dodge Mizer encounters (who isn't?) then it can be great. But it can be bad because you'll be missing out on pieces of equipment. Pamela cannot escape, but I can't foresee any problems with that.

Glitch: Teleporting Mystic Witch (GBA: Both Versions. PSP: Fixed?)
When: BF24, there maybe a similar issue in 23.
Description: Pamela can teleport. If you are able to see the final flag in BF24, when you reveal Pamela's extension, regardless of whether she is to appear or not, when you open the extension she will first appear directly to the right of the final flag, then, she will disappear, to reappear in the correct place if she is supposed to show up.
-Screenshot: --Japanese Version
Danger: None, just a graphics glitch.

Glitch: Invincible in BF36 (GBA: Both Versions. PSP: Fixed?)
When: BF36-2.
Description: If you equip an item with a Mov=Morale Restoration effect onto one of the non-Milanor-or-Elena characters you bring with you, if you try to move Milanor or Elena at Noon or Evening in BF36-2, after they finish explaining that you cannot do that, the character equipped with the item will heal as if they moved.
Danger: None. Helpful, in fact, as you would otherwise be forced to sacrifice a unit. Now you can just keep healing them. Well, if you gave Yggdra the Bloody Sword or something like that, it can cause you to end up with 1 Morale by the end of battle, but that would be your own stupid fault.

Glitch: War Chronicles Freeze (GBA: Both Versions. PSP: Fixed.)
When: War Chronicles section of Extra Contents.
Description: Select a scene to watch. Then cancel with B and start mashing A after you do. There is a precise timing, but it's hard to explain. When you do this, the game will only respond if you press R or B. Essentially frozen.
Danger: I can't see any. This is a pretty ridiculous glitch.

Glitch: Baldus' Preemptive Retreat (GBA: Japanese version only. PSP: Fixed.)
When: BF13-1
Description: If you warp in BF13-1 to the spot just above Baldus' Hunter,and kill him in the first turn, you can attack his entire group without reprise. He will retreat when you finish him. The square is removed in the English version.
-Picture:
--The spot: http://i3.photobucket.com/albums/y73/ChefM...a%20Union/1.png
Danger: None, quite helpful in fact, as you can get a significant amount of easy EXP for Roswell.

Glitch: Baldus' Return (GBA: Japanese version only. PSP: Fixed.)
When: BF13-3
Description: If you killed Baldus with the above glitch, and then reveal Aegina in 13-2, when the situation changesto 13-3, Baldus' troops will reappear. This glitch is not available in the American version, as Baldus' Preemptive Retreat is not exploitable.
Danger: None, I suppose, more EXP is good.

Glitch: BF15 Death Glitch (GBA: Japanese version only. PSP: Fixed?)
When: BF15, starts in part 1, becomes painful in part 2.
Description: In BF15-1, characters can die. In BF15-2, if you lose a character, you LOSE the battlefield. Since, to win part 2 of the battle, you need to place all four allotted units on the four flags to finish it, it is impossible to finish the map if a character is killed in part 1. However, it will not say so, nor will it end it in part 2 when you are missing a unit or units. In the American version, the requirements are merely that all your units be on the flags, not all the flags be covered.
Danger: Low. You'll have to restart the map, but it's nothing horrible, unless BF15-1 was utter hell for you.

Glitch: 1-MOV Make Doll (GBA: Japanese version only. PSP: Fixed.)
When: On card selection screen
Description: When selecting a card, if you have Make Doll, it will be the first one selected. It will also say that Make Doll will bump your total MOV from 0 to 1, even though Make Doll has 11 MOV. Selecting it still claims that your total move will change incorrectly, this time 11 to 1.
-Picture:
--HERE
Danger: None at all. It's just a silly glitch that does nothing but mislead you. It will also be fixed if you highlight a different card, and then move back.

Glitch: Stacking Glitch (GBA: Japanese version only. PSP: Fixed.)
When: Anytime there are two or more allied units on the map.
Description: If you press R (switch to next character) and A (move selected character) together quick enough with the cursor over any character, the character the cursor is currently over will be moved (without sacrificing any MOV) on top of the character R switches to. Meaning you can move all the way across the map in a single turn without using any MOV at all. When stacked, however, it will always be the top character that is united against, selected normally, etc.
-Screenshot:
--Floating (Also displays the Nietzsche Flying glitch)
Danger: Most likely none, except landing a unit into an unfriendly situation.

Glitch: OVER 9000!!! (GBA: English version only. PSP: Fixed.)
When: Following the four bonus glitch happening against a female unit.
Description: An odd glitch. When the four bonus glitch occurs against a female unit, three cards will have their power messed up; Revolution, Mind Change and Earthquake (note they are all on the same line, perhaps an indicator as to why it happens code-wise). At first their power levels will be glitched graphically, but then the first two will shoot up to 9999, while the latter will drop into the 800s.
-Screenshots:
--Revolution with glitched power - selection
--Revolution with glitched power - status
--Mind Change with glitched power - selection
--Mind Change with glitched power - status
--Earthquake with glitched power - selection
--Earthquake with glitched power - status
-Video: Notice the card power in the clash outcome and back on the map.
Danger: As far as we know, none. But I doubt many people want their games screwed up by two crappy cards and one great one having their power so greatly messed up.

Glitch: Royal March (Bronquia øµ±‹€˜œÃ¥ˆ∂n (GBA: English version only. PSP: Fixed.)
When: Sound section of Extra Contents, when being an idiot with the "Royal March (Bronquia Showdown) theme.
Description: Likely due to the songs rather long title, if you continue to select the song "Royal March (Bronquia Showdown)" it will gradually graphically glitch the entire screen. The glitch is accumulative, from the first time you select it, whether you immediately switch to a new song and then come back, a new screen, or even soft reset. When you select it thirty times, the game locks up entirely.
-Screenshot: About twenty clicks
-Video: Sadly without sound
Danger: None, as far as I know, but I haven't tried playing the game following the glitch.

Glitch: Nietzsche Grows Wings (GBA: Japanese version only. PSP: Fixed.)
When: BF31-2.
Description: Nietzsche is technically not the only one that can abuse this, considering the existence of the Mermaid Fin, but if a character with Move Type of Swim goes to the little region of water that Emilia and her Griffon Rider's appear from in BF31-2, when that area disappears in BF31-3, the character will remain there. On a terrain with a 90% defense bonus. Said unit cannot move, but with a little planning it can enter a battle.
-Screenshots:
--Floating (Also displays the Stacking Glitch)
--Engaged in a Clash
--Lost a Clash (Displays Terrain Bonus)
Danger: Very little, if any. Mostly planning problems, but no different than getting stuck in the desert on the other side of the map.




I will be editing this as/if more glitches are found.
ALSO. Guests are allowed to post in this forum, so if you are not inclined to register, you may still help us.


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Posts in this topic
Dr Sturm   Glitches   Jul 7 2006, 03:43 AM
lil'cases   I have one. When you start a mission the game wi...   Jul 7 2006, 03:50 AM
Dr Sturm   Is it replicable? Or does it happen randomly? And ...   Jul 7 2006, 03:51 AM
lil'cases   It happens randomly and the circumstances are you ...   Jul 7 2006, 03:54 AM
Dr Sturm   ... No, by circumstances, as I said, I mean, what ...   Jul 7 2006, 03:58 AM
ChefMKT   On battlefield 13, Roswell can defeat Baldus's...   Jul 7 2006, 04:01 AM
lil'cases   oh...it isn't really on any specific battlefie...   Jul 7 2006, 04:03 AM
Dr Sturm   ... What are you playing it on?   Jul 7 2006, 04:05 AM
lil'cases   I'm playing it on my Gameboy Micro.   Jul 7 2006, 04:06 AM
Rhiannon   THE FENCER DOES NOT APPEAR TO SHOW UP IN THE THIGN...   Aug 12 2006, 10:46 PM
Sauce XIV   On BF27-3, the town will appear at noon until you ...   Aug 12 2006, 11:06 PM
Dr Sturm   That's not a glitch. That's how the game w...   Aug 13 2006, 12:13 AM
Sauce XIV   I'll be damned if this isn't a glitch. In...   Aug 22 2006, 01:46 AM
Rhiannon   Well, um. It's not really a glitch. A lot of t...   Aug 22 2006, 02:03 AM
Dr Sturm   Yes, enemies ignore Ace. They can't ignore the...   Aug 22 2006, 02:32 AM
Dr Sturm   Bumping for having a video and better screens for ...   Nov 9 2006, 04:23 AM
Rhiannon   Spoilers for BF23 and also BF24.Pamela is having s...   Nov 10 2006, 08:00 PM
Rhiannon   Just posting which glitches are still in and which...   Nov 23 2006, 09:41 PM
ChefMKT   Dang, I liked that BF13 glitch. =( Makes Baldus a ...   Nov 24 2006, 03:39 AM
Dr Sturm   Some new glitches, and a pointer on version exploi...   Nov 24 2006, 04:06 AM
dystania   Hi, I would consider this a glitch to some extent...   Nov 24 2006, 11:45 PM
Rhiannon   Keeping items when you retry may be a glitch. I...   Nov 24 2006, 11:48 PM
lilcases   *out of no where* No game freezes on the micro no...   Nov 25 2006, 12:32 AM
Dr Sturm   Freezing/crashing issues are not to be posted here...   Nov 25 2006, 12:34 AM
lilcases   Freezing/crashing issues are not to be posted her...   Nov 25 2006, 03:12 AM
Guest   Nevermind. The items aren't being carried ove...   Nov 25 2006, 02:34 AM
Dr Sturm   Changes during retry: [*]+Enemies' stats are r...   Nov 25 2006, 02:37 AM
Dr Sturm   Update: Bonus damage glitch does exist in English ...   Nov 26 2006, 05:03 AM
Rune_Ocarina   Keeping items when you retry may be a glitch. I...   Nov 29 2006, 10:28 PM
Guest   Hi I'm currently playing the North American v...   Nov 29 2006, 10:49 PM
Rhiannon   I've tested it in the English version, and see...   Nov 30 2006, 02:29 AM
melidoperez   I've tested it in the English version, and se...   Mar 8 2008, 01:37 AM
Knightman   I've tested it in the English version, and s...   Jun 24 2008, 11:44 AM
robarmitt   Keeping items when you retry may be a glitch. I...   Nov 30 2006, 07:40 AM
Rhiannon   To retry, you just have to lose the battlefield. T...   Nov 30 2006, 02:22 PM
Rune_Ocarina   Sweet, it works. ^^ When you retry you also get 6...   Nov 30 2006, 03:13 PM
Dr Sturm   Update: Locking units based on parts apparently wo...   Dec 1 2006, 01:51 AM
Megafreak   What? really? I thought that was only for the Jp v...   Dec 2 2006, 12:08 AM
Mighty Griffon   I think i've found a glitch on the english ver...   Dec 3 2006, 07:13 PM
Mighty Griffon   I've found another one, with an image this tim...   Dec 5 2006, 08:09 PM
Dr Sturm   The card that is used at the beginning of BF15 is ...   Dec 5 2006, 08:11 PM
Someone   The card that is used at the beginning of BF15 is...   Dec 7 2006, 01:40 AM
Seve   Not sure about your glitch, Someone, since I went ...   Dec 7 2006, 04:12 AM
Guest_Someone_tseuG   Not sure about your glitch, Someone, since I went...   Dec 7 2006, 04:59 AM
Dr Sturm   No.   Dec 7 2006, 05:14 AM
Dr Sturm   Confirmed the Pamela glitch is in both the Japanes...   Dec 7 2006, 06:48 AM
Mighty Griffon   Another glitch that i've found on BF15. Before...   Dec 7 2006, 07:02 PM
Dr Sturm   Because the battle conditions stipulate it. The kn...   Dec 7 2006, 07:03 PM
Psycho   I came across a glitch though I don't know how...   Dec 11 2006, 02:42 PM
Dr Sturm   What are you playing it on?   Dec 11 2006, 03:10 PM
Psycho   Emulator.   Dec 12 2006, 06:39 AM
Rhiannon   Okay, four glitches to post about. First, spoilers...   Dec 21 2006, 03:28 AM
Dr Sturm   Added three glitches, I believe the ones mentioned...   Dec 31 2006, 04:23 PM
Calamitymkii   I think i've uncovered another glitch, though....   Jan 25 2007, 01:17 PM
Dr Sturm   Yes, this is known, but without knowing the circum...   Jan 25 2007, 01:25 PM
Raijinili   PATTERN FOR WHAT CARDS ARE BOOSTED AND WHAT ARE NE...   Jan 29 2007, 04:43 AM
Dr Sturm   What?   Jan 29 2007, 04:45 AM
Raijinili   I said, whenever one of these things are reported,...   Jan 29 2007, 02:02 PM
Dr Sturm   Revolution and Mind Change are bumped up to 9999, ...   Jan 29 2007, 02:34 PM
Feral Phoenix   Sound glitch, American version, playing it on GBA:...   Jan 29 2007, 03:24 PM
Dr Sturm   As I said, non-replicable glitches really have no ...   Mar 4 2007, 10:52 PM
KiC   If someone is interested, I made a patch for the D...   Apr 15 2007, 02:41 PM
Dr Sturm   Added the odd glitch resulting in 9999 POW Revolut...   Apr 20 2007, 08:57 PM
FlameSpark   Added the odd glitch resulting in 9999 POW Revolu...   Apr 21 2007, 10:11 AM
Dr Sturm   Updated the Shield Barrier glitch to reflect its p...   Apr 20 2007, 11:16 PM
Dr Sturm   Also reordered the whole thing, with a little refo...   Apr 20 2007, 11:23 PM
Dr Sturm   If you watch the video, the numbers appear messed...   Apr 21 2007, 04:24 PM
Rhiannon   The numbers were screwed up until I selected the c...   Apr 21 2007, 04:34 PM
Dr Sturm   Added the glitch involving the sound test. The sec...   May 13 2007, 12:38 AM
Dr Sturm   Two new glitches. One I randomly discovered in the...   May 13 2007, 01:11 AM
Enrique   Aha Well I'm new but I wanted to pinpoint what...   Jun 8 2007, 02:17 AM
Yuka   Are you playing the Japanese version of YUPSP?   Mar 8 2008, 02:48 AM
melidoperez   Nope, US version of the GBA version.   Mar 8 2008, 03:52 AM
Rhiannon   Then it was a graphical glitch tricking me. That g...   Mar 8 2008, 12:58 PM
Dr Sturm   Not like we didn't know the PSP version fixed ...   Jun 23 2008, 07:48 PM
Rhiannon   According to the Wiki, there's a glitch where ...   Jul 1 2008, 10:56 AM
Dr Sturm   This is how you fix it: Glitch: Data Number Glitc...   Jul 1 2008, 03:53 PM
Rhiannon   Alright, typed "fixed" a bunch of times....   Jul 1 2008, 10:12 PM
Yuka   I have one in BF35, so I could test it if I got mo...   Jul 1 2008, 10:49 PM
hach   Found a Glitch at BF11B. I cant trade the obsidian...   Jul 1 2009, 04:59 PM
tempest drake   seriously? because I got both items and that did...   Jul 1 2009, 10:01 PM
Aegrus   Regarding the 4 bonus/Over 9000 glitch... Does it...   Jul 8 2009, 05:54 AM
Dr Sturm   Well, it could be female and large units. Or maybe...   Jul 8 2009, 06:10 AM


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