although the final fantasy tactics games are absolutely great, I wouldn't really call them unique. They helped codify/define what strategy rpg's are nowadays, almost like the backbone of a lot of them.
Now, if you DO want a unique srpg, you could check out Phantom Brave. You play as a little girl who summons dead spirits to fight for her, and you summon them by placing their souls in objects around the battlefield, with them getting stat bonuses depending on the object they're summoned through. This is a very simple explanation for a very complicated game that I haven't touched in probably seven or eight years, so there's a good chance I'm even getting stuff wrong lol. Still, it's up there in 'unique' to me.
EDIT ALSO welcome to the forums both of you. Although LCN is well past a dead board, a handful of the older users still periodically check it, even if they never actually post anything. I try to post something at least two or three times a year, even if it's just updating what I've been playing and reading over the last few months. Speaking of...
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