tl;dr
Nah But I don't really agree with you on everything.
The autocombos and auto Shoryukens are totally dumb, yes. Since this is a fightan based on an RPG, they wanted to make it inviting for everyone. But that doesn't make it any less dumb.
Comeback mechanics aren't all that bad. Unless you're talking about X-Factor. I haven't tried this one yet, so I can't really talk.
Teching has NEVER stopped me from keeping a good rushdown in any ASW game.
The burst stock thing is rather subjective here, since you usually build meter for combo breakers quite faster than what the burst meter takes to refill.
Negative penalties are also subjective. Or are you going to say that you've never complained or seen someone complain about people who run away? Plus, it's not like you get it for backdashing only two or three times. It encourages you to use backdashes for evasion, rather than running away.
To be honest, I have NEVER seen this "particular move" that people always fish for in ASW games. And gimmicks add variety if implemented correctly, if you ask me.
Yes, fighters have been dumbed down a lot. Companies want to make them more appealing to newcomers rather than make them technical. They just want to make money.
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