So, essentially the file structure (sans whatever is embedded in the eboots themselves) for Kitten and XYZ are as follows:
Green = converted to useable format.
Yellow = Uhhh... Sort of...
Kitten PSP- data01.afs
- Memory Card Image (Plain)
- Memory Card Image (Maria)
- Memory Card Image (Mellia)
- Memory Card Image (Yggdra)
- PT* series file(s)
- PT* series file(s)
- Unknown! Animations? Effects? Actually I think it may just be filenames/descriptions of other media.
- POWDATA.SFS - PT* series file(s) + script = battle information
- sound_bgm.afs - ADX files
- sound_se.afs - ACX files (ADX collections)
- sound_voice.afs - It's a bunch of ATRAC3+ files. Semi readable, I suppose... But not really.
Hexyz Force- BGMDATA.afs - ADX files
- BGMDATA22k.afs = ADX files
- data0.afs - a mishmash of files, some ADXs have been converted to waves, but a lot are clearly compressed and thus currently beyond my abilities.
Yggdra Union PSP- bgmData.afs - ATRAC3+ files. As far as I can probably get.
- data0.afs - Bunch of shit. I discovered a lot of ACX files, see below for the issue.
- voiceDataEng.afs - ADX files. See below
- voiceDataJpn.afs - ADX files. See below
Issue with ACX/ADX files: my ADX file decoder (that I did not write) seems to be extracting shitty sounding wav files. I'm not sure if this is the fault of the decoder or if the ADX files actually sounded shitty from the start (haven't played the game in a long time) but I'm looking into it. Hopefully I'll figure it out soon, then we'll have a million billion YU voices to sort out.
For file conversion (source code):
AFSPTBDACX (will convert embedded ADX files)
Update: I broke out the YUPSP ISO today and took a look. Realized some lovely surprises. I may have to dig out the RiviPSP ISO to check on that, now, too.
Писатель всегда будет в оппозиции к политике, пока сама политика будет в оппозиции к культуре.