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> Lost Odyssey blows.
Leyviur
post Feb 6 2009, 03:36 PM
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Discuss.
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Yuka
post Feb 7 2009, 05:51 PM
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Japanese RPGs. As opposed to wrpgs.

Anyways, I don't see anything wrong with random battles so long as they're not obnoxious about their frequency.


~~~
[20:15] Irysa: I hate myself
[20:15] Irysa: I made myself some curry
[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
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LukewarmHoliday
post Feb 9 2009, 04:30 PM
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QUOTE(Yuka @ Feb 7 2009, 12:51 PM) *

Anyways, I don't see anything wrong with random battles so long as they're not obnoxious about their frequency.


I despise random battles, Id rather avoid a battle altogether instead of escaping the moment it starts.(or taking 2 seconds to hit the standard attack button over, and over, and over)

Just having a visual indication if a battle is unavoidable battle(ex: a monster blocking a hallway that you must go through so you have no choice but to enter an encounter, things like that.) makes it SO MUCH NICER imo.

And backtracking with random monsters is pure hell, useless battles that your forced to waste 10-20 seconds on.

This post has been edited by LukewarmHoliday: Feb 9 2009, 08:18 PM
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