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> Guilty Gear: Accent Core for Wii, This is awe-shit.
Neon_the_Chao
post Dec 2 2008, 02:46 PM
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Just payed $25 bucks on this used.

Hot chicks, wierd weapons, cool music, goodish graphics... what's not to like?
THE ACTUAL GAMEPLAY. IT BLOWS ASS. BOTH WITH WII-MOTE AND GAMECUBE CONTROLLER.

Okay, I'm new. I'll put the difficulty on beginner. On the last stage of Arcade Mode, I fight I-No and that whore is FRIGGIN' HARD! WTH?

This game needs a major overhaul.

Comments?


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Irysa
post Dec 3 2008, 08:39 AM
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Hahaha, fighting game single player.


GG isn't designed for the Wiiremote or Gamecube controller, you either arcade stick or PS2 pad it, pretty much any other controller blows ass for fighting games.

And the gameplay is absoloutely brilliant. It has plenty of depth, lots of varied mechanics, and characters appealing to multiple playstyles, along with some of the best balanced rosters around. You either aren't a fighting game fan in the first place (so why in god's name did you get one...?) or you are just plain bad at it, which isn't the game's fault at all.



GG single player is designed to be bullshit because it's meant for people to practice zoning on, and to actually be a worthwhile experience for having the records in Arcades. Nobody really gives a crap about it on most fighting games in the arcades because the CPU for most of them are just horrid.



http://www.youtube.com/watch?v=Fm2PeMEQic0

GG HOW IT WAS MEANT TO BE PLAYED


And if you think I-No on Beginner is hard, check out Gold Order Sol at level 999

http://www.youtube.com/watch?v=X_KJkBKdt8g

This is the best Eddie player in the world btw.

This post has been edited by Irysa: Dec 3 2008, 08:58 AM


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Neon_the_Chao
post Dec 4 2008, 06:01 PM
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QUOTE(Irysa @ Dec 3 2008, 03:39 AM) *

Hahaha, fighting game single player.


GG isn't designed for the Wiiremote or Gamecube controller, you either arcade stick or PS2 pad it, pretty much any other controller blows ass for fighting games.

And the gameplay is absoloutely brilliant. It has plenty of depth, lots of varied mechanics, and characters appealing to multiple playstyles, along with some of the best balanced rosters around. You either aren't a fighting game fan in the first place (so why in god's name did you get one...?) or you are just plain bad at it, which isn't the game's fault at all.



GG single player is designed to be bullshit because it's meant for people to practice zoning on, and to actually be a worthwhile experience for having the records in Arcades. Nobody really gives a crap about it on most fighting games in the arcades because the CPU for most of them are just horrid.
Yeah, it's the controller. I love fighting games, but I might just suck at this GG because the controllers suck. Saying "gameplay" was a bad choice of words, I meant controls.

Yes, the game has an impressive amount of depth and is fun to play regardless of losses. I prefer Street Fighter, though. (Then again, I've been playing that WAY longer...)


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