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> The Pokemon Ideas/Builds Thread
Yuka
post Jul 28 2008, 10:12 PM
Post #1


We'll soak this parched earth with our own blood.
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Joined: 27-July 06
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Alright, basically the point of this thread is to post various builds you made up for various Pokemon. They don't have to be tested builds, they don't have to even be good builds, so long as they're builds. Anyways, alongside posting the build, I want you to post how the build works, what it would be used for and what it shouldn't be used for. You know, like what it counters and what it should avoid.

Format:

Pokemon Name
Ability
Move 1
Move 2
Move 3
Move 4
Item

The "How it works"

What it counters

What counters it/What it should avoid


I guess I'll start.

#091 Cloyster
Ability: Skill Link
Clamp
Icicle Spear
Spike Cannon
Sleep Talk
Item: Shell Bell

Basically, how this Cloyster would work is that you'd swap it in to fight any Pokemon that puts opponents to sleep, and uses Attack as their basic damage stat. You would have the Cloyster fall asleep, and would use Sleep Talk so that any of the other three moves would be used. Clamp would be used to prevent the opponent from swapping out once they realized what they got into, and Icicle Spear and Spike Cannon are the main damage dealers.

Now I know you may be thinking "Why Icicle Spear and Spike Cannon? Those attacks suck!" Well basically, Icicle Spear gives it STAB (so does Clamp, by the way) and Spike Cannon is just there. Both moves have low damage but hit 2-5 times. Cloyster's ability, Skill Link, makes it so that both of these abilities will ALWAYS hit five times, unless one of the attacks miss (which isn't likely.) It would regenerate health on each time one of the attacks connects, due to its Shell Bell. That could lead to a lot of healing.

You would generally use this Cloyster against Rhia's Crobat, or any other Pokemon that induces sleep and relies on Attack, like Breloom. But you'd especially use this against Rhia's Crobat, because it only has one actual damaging attack, and that's Pluck. Plus Icicle Spear would beat it out with super-effective STAB.

You wouldn't use this on anything that induces sleep and relies on Special Attack as its damage stat. Actually, you wouldn't even use this on anything that uses Special Attack regardless, because Cloyster's special attack is very blah.


~~~
[20:15] Irysa: I hate myself
[20:15] Irysa: I made myself some curry
[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
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Dr Strum
post Jul 28 2008, 10:48 PM
Post #2


Can Lead the Nation with a Microphone
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I don't know if I'll ever succeed in raising this, so, here:

Shuckle
Gluttony
Power Trick
Gastro Acid
Double Team or Substitute
Gyro Ball
Sitrus Berry

Basically, since Shuckle has ungodly high Defense (and SP DEF, but Defense is what matters here) and ridiculously low Speed; you max his defense and get the lowest speed possible, you use Substitute or Double Team so you can survive a few turns after using Power Trick which will give your Shuckle 500-600 ATK, then you use Gyro Ball against almost any pokemon.
Say an average speed of 250 for a pokemon, and you have 16 on Shuckle:
Gyro Ball Base Power = 25 * (250/16) = 390
Too bad it caps at 150, but 150 Base Power with 600 ATK is fucking deadly.
And if you're a baton passing bitch it gets even worse.

I actually have about half a dozen other painful setups for Shuckle. I should just fucking make one. :(


~~~
Писатель всегда будет в оппозиции к политике, пока сама политика будет в оппозиции к культуре.
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Yuka
post Jul 28 2008, 11:23 PM
Post #3


We'll soak this parched earth with our own blood.
************

Group: Magi
Posts: 2140
Joined: 27-July 06
From: Gensokyo
Member No.: 177



QUOTE(Dr Sturm @ Jul 28 2008, 06:48 PM) *

I don't know if I'll ever succeed in raising this, so, here:

Shuckle
Gluttony
Power Trick
Gastro Acid
Double Team or Substitute
Gyro Ball
Sitrus Berry

Basically, since Shuckle has ungodly high Defense (and SP DEF, but Defense is what matters here) and ridiculously low Speed; you max his defense and get the lowest speed possible, you use Substitute or Double Team so you can survive a few turns after using Power Trick which will give your Shuckle 500-600 ATK, then you use Gyro Ball against almost any pokemon.
Say an average speed of 250 for a pokemon, and you have 16 on Shuckle:
Gyro Ball Base Power = 25 * (250/16) = 390
Too bad it caps at 150, but 150 Base Power with 600 ATK is fucking deadly.
And if you're a baton passing bitch it gets even worse.

I actually have about half a dozen other painful setups for Shuckle. I should just fucking make one. :(


I actually thought about making a Shuckle that used Power Trick, but I didn't think about Gyro Ball. Admittably, I'd really like to try this now, but god damnit it's Shuckle. I hate using Shuckle.


~~~
[20:15] Irysa: I hate myself
[20:15] Irysa: I made myself some curry
[20:15] Irysa: and then
[20:15] Irysa: I realised
[20:15] Irysa: I wasn't hungry
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