How exactly does the ice spear make Revolution less scary? I could understand if it just makes Nietzsche more likely to win 1-on-1, but no matter what I do anyone I send out on the battlefield gets totally owned.
And 50% critical? Is that equipment or the high status?
Forgive the questions, I'm a relative noob.
EDIT: Open mouth, insert foot. I'll remember to check the guide before making a fool of myself in future.
This post has been edited by Another Necromancer: Mar 16 2007, 05:29 AM
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