1) Really? I didn't know that! D:
2) Fair enough then.
3) Since the stat gained for being MVP is independant of the character's level, I consider +1 and +2 stat gained for being MVP as bonuses. I should have been more clear about that and not said MVP bonuses.
4) MVP stat bonuses are little, but so are stat gains from level ups. Combining both MVP and stat gains can be the difference of getting that next big star.
5) Yes, the items are damn useful but some of the items have an effect which I probably won't be aware of since I can't read the text. The only indication I have is the circle, dash, and cross. That is enough but I'd still like to know what the actual effect is. An example is the feathered sandles stolen from Mizer. It took me a few battles to figure out that it gives the unit 0% terrain bonus.
Those two cards are definitely broken, but once they're used, you'd have to wait until the next map or when the cards are replenished for the next phase of the battlefield but it's definitely better than getting slaughtered by the opposition though and gives the units involved some experience for it.
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