Did you also sign up for the devroom? That's the what people think is original reason why they cancelled it, they only took the numbers of people signed up for the devroom (about 2500).
I've heard that the higher-ups at Capcom Japan cancelled the game to get back at Inafune. The Prologue Prototype game is essentially done, there's no reason for them not to release it and make some cash out of it.
This post has been edited by aerozero: Jul 26 2011, 11:52 PM
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>>> Capcom looked at the Number of members registered in the MML3 devroom as the official number of units they could anticipate to sell if they green-lighted the title for Full Development. The game was never authorized for full time Development because the numbers in North America were less than 4500. Which with development costs it was deemed Financially Unacceptable to release the title.
HOWEVER, The Dev Team convinced them to Leave the North American Development room on Capcom-Unity open in an effort to try and generate enough members to change their minds. Also inside the Dev Room is the Official Petition to Release the Prototype of the game and Continue Development of the game on a FULL SCALE. <<<
Some random drunk people tried to open my door twice last night. Even if it was just an accident, how can it possibly be wrong to lock my door when I'm at home?