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> The Strongest Matthew For Whenever
WhiteKnight
post Aug 10 2007, 03:19 PM
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idea for a Zelda: Link as a girl?


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Irysa
post Aug 10 2007, 03:33 PM
Post #3812


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Come on, how much can you seriously develop characters who can't even talk?


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Raijinili
post Aug 10 2007, 05:40 PM
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Why develop Link?


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aerozero
post Aug 10 2007, 05:43 PM
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Link can still be a silent protagonist, the other characters need voices. Saying that they want players to imagine what Link sounds like, is a bad excuse for not including any voice acting at all.


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Enzd
post Aug 10 2007, 07:49 PM
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QUOTE(WhiteKnight @ Aug 10 2007, 08:19 AM) *
idea for a Zelda: Link as a girl?


Why not just make Zelda the playable character of a SERIOUS Zelda game? I do not count that stupid Zelda's Quest or whatever it was called that Nintendo had nothing to do with.


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Yuka
post Aug 10 2007, 08:31 PM
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I thought some parts after the Master Sword obtaining was great (i.e. 4th and 7th dungeons), and we see the Twilight Realm after the foggy patch thing in the 8th dungeon, as that whole dungeon is in the Twilight Realm.


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P.P.A.
post Aug 10 2007, 09:00 PM
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QUOTE(Sauce XIV @ Aug 10 2007, 10:31 PM) *

I thought some parts after the Master Sword obtaining was great (i.e. 4th and 7th dungeons), and we see the Twilight Realm after the foggy patch thing in the 8th dungeon, as that whole dungeon is in the Twilight Realm.

One dungeon =|= parallel world.
Have you ever played A Link To The Past? :(
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Irysa
post Aug 11 2007, 06:50 AM
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QUOTE(Raijinili @ Aug 10 2007, 06:40 PM) *

Why develop Link?

Character development is kinda an important factor in such story driven games.


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[13:27:43] [Sabator] peter would be the worst batman ever though. "turn on the bat-signal" "right!" *turns on huge foglight, beams an image of striped pantsu into the sky*
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Yuka
post Aug 11 2007, 07:00 AM
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I'm aware that one dungeon isn't the parallel world, but I was merely bringing up the eighth dungeon to prove that the Twilight Realm isn't completely gone after the 3rd dungeon.


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Raijinili
post Aug 12 2007, 07:20 AM
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Link allows for more freedom to make up nonsense and delude yourself into thinking that he's this-or-that, which you happen to be able to relate to.


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Irysa
post Aug 12 2007, 07:53 AM
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Thats a rather weak reason considering if you really wanted to do that, you can implement more choices in your actions/what you say into the game.


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[13:27:43] [Sabator] peter would be the worst batman ever though. "turn on the bat-signal" "right!" *turns on huge foglight, beams an image of striped pantsu into the sky*
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Raijinili
post Aug 12 2007, 08:10 AM
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That would not be a Zelda game, though.


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Irysa
post Aug 12 2007, 08:21 AM
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Thats the whole point. The formula they keep using over and over is starting to show signs of wearing out, new things would help stop that.


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[13:27:43] [Sabator] peter would be the worst batman ever though. "turn on the bat-signal" "right!" *turns on huge foglight, beams an image of striped pantsu into the sky*
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aerozero
post Aug 12 2007, 05:35 PM
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No more Ganondorf please, he's starting to remind me of Sigma from the X series...


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Rhiannon
post Aug 12 2007, 06:12 PM
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They can't give you enough options to represent possible thoughts.


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