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> Riviera Fandub Project, I present to you...an audtion opportunity for a Riviera fandub
MysticalDarkness
post Sep 15 2012, 11:47 PM
Post #1


Lazy


Group: Arcs
Posts: 5
Joined: 15-September 12
Member No.: 2672



Hello Everyone.

I figured I'd try and spread the word of a project that I'm trying to get under way. I've been working on it for over a year now, and now it's getting close to reality. The only thing that's missing is a good voice cast.

Here's a link on the VAA forums where I'm mainly holding the auditions, but I wouldn't mind getting any auditions here too if there is anyone interested.

http://voiceactingalliance.com/board/showt...dub-auditioning

I know this forum isn't visited very much, but I figured it wouldn't hurt to let you guys know of this potentially exciting project. :)

Feel free to leave any questions or comments.

This post has been edited by MysticalDarkness: Sep 15 2012, 11:47 PM
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MysticalDarkness
post Oct 28 2012, 01:32 PM
Post #2


Lazy


Group: Arcs
Posts: 5
Joined: 15-September 12
Member No.: 2672



Hey, sorry about the late reply.

It will cover the whole game. I'd say I have roughly 5 hours worth of footage to show for it. It will mainly cover the dialogue scenes, but many of the battle scenes will be shown as well. Not every cutscene will be shown as some are very optional-based or related to who Ein grows close to. I also want to keep Ein's interactions with the girls as neutral as possible (but there will be occasional romantic moments, but it will be balanced) because it's up to the player to make these choices and this won't be a game, but a series of videos. I know it may be a disappointment to some, but if I were to account for virtually all cutscenes and choices in the game, it could take me a roughly 2 years or so to make given the amount of time I have to do this. So I'm just going with what will be efficient for me and the people who will work on this.

That's what I'm planning to go with all this. Thanks for asking!

This post has been edited by MysticalDarkness: Oct 28 2012, 01:33 PM
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