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Lacrima Castle _ Riviera Game Help _ How tough will it be to get everything in Riviera?

Posted by: Cyath Feb 10 2007, 06:18 AM

Finishing up Yggdra Union now (around BF 44) and I am going to move on to Riviera next...I've heard tell that Riviera's a lot easier on completionists, but how much easier? ^_^

Actually I generally just play through RPGs normally and don't bother too much with the sidequests/extra stuff unless it's really interesting...but for games as good as YU and Riviera I tend to go the extra mile and try to see all the endings/get ultimate weapons etc. Will it be really hard to do that in Riviera? Will I need to S-Rank every battle and hoard TPs like there's no tomorrow?

No need for specific answers...I just want a general "feel" of the game so that I don't play a chapter or 2 and find myself having to restart (like I did for YU) The FAQs aren't that helpful because many of them are spoiler-ridden. :(

Posted by: Dr Sturm Feb 10 2007, 06:32 AM

It is no harder, nor any easier, to complete Riviera to the fullest, however, it will require more play-throughs and attention.

Posted by: Fujibayashi Suzu Feb 10 2007, 03:33 PM

You should have way more TP then you'll probably really need. But yeah you'll need to S Rank some battles to get some items, specifically the bosses. Plus you have to very carefully manage your inventory, nothing you need for in-game trades is in it but, you don't wanna toss out a good item.

I personally find things in Riviera easier to find, but only as long as you know how to get them of course. It'll take you at least 2 playthroughs to get every single item in Riviera. Or rather I think it'll take a lot more... I forget how many items are 'new' depending on which girl you pick in some events.

Posted by: Dr Sturm Feb 10 2007, 06:05 PM

QUOTE
nothing you need for in-game trades is in it but,
Not true.


Posted by: Fujibayashi Suzu Feb 10 2007, 07:03 PM

I haven't played in a long time, so I probably forgot about any that sit in your inventory that need to be traded...

Posted by: Cyath Feb 12 2007, 07:58 AM

Hmm, items aren't a huge concern for me unless they are really powerful or make a big difference in gameplay - I'm looking more for scene completion, since I'm a story person. Should I just work to keep all the girls' Trust and Mood around equal until Chapter 6, then shift whoever I want for Chapter 7? (that's my idea so far...)

Posted by: Megaolix Feb 13 2007, 11:30 PM

Well... That would be quite difficult to manage, but if you can do it, I think it would be the fastest way.

Good luck, if you're doing it.

As for items... I think it is easier in YU. You can always get a game over and retry to have an easier time to get some hard-to-get items.

Except, of course, items won with luck like the four-leaf clover.

Posted by: Dr Sturm Feb 13 2007, 11:41 PM

QUOTE
You can always get a game over and retry to have an easier time to get some hard-to-get items.
Retrying disables the procurement of some items. Retrying is not a viable option.

Posted by: Sauce XIV Feb 15 2007, 10:51 PM

I think that Yggdra Union will probably take more time to finish in terms of getting everything, since one playthrough of Riviera only takes about nine hours. That's just for me, of course, but Yggdra Union takes a lot longer, and you have to play through multiple times to get certain items because if you get one item you can't get the other, etc.

Posted by: Dr Sturm Feb 15 2007, 10:58 PM

QUOTE
since one playthrough of Riviera only takes about nine hours.

Maybe on an emulator, after having played through a few times already. I don't know about the former, but the latter is definitely not true in his situation.

QUOTE
but Yggdra Union takes a lot longer, and you have to play through multiple times to get certain items because if you get one item you can't get the other, etc.
You only need to play through twice to get all items in YU. Technically, you only have to play through BF33 the second time around, if you make sure to keep a save at BF43 for getting both items in BF43/44, you get all other items and endings.
In Riviera you must play to the end to get everything, though with very careful planning you shouldn't need to repeat the first five or six chapters, but that still leaves seven (and maybe six) that you have to go through six times to get all the endings, and that's provided you got everything else in the game.

Posted by: Sauce XIV Feb 15 2007, 11:09 PM

QUOTE(Dr Sturm @ Feb 15 2007, 05:58 PM) *

QUOTE
since one playthrough of Riviera only takes about nine hours.

Maybe on an emulator, after having played through a few times already. I don't know about the former, but the latter is definitely not true in his situation.



The very first time I beat Riviera was when I actually got a hard copy of the game, and I beat it in about nine hours or so. It might have been a little bit longer, maybe like eleven, but it didn't require an extensive amount of time, like Yggdra Union does.

Posted by: Dr Sturm Feb 15 2007, 11:15 PM

QUOTE
The very first time I beat Riviera was when I actually got a hard copy of the game,
Implying you'd been through it before, thus proving my point.


Posted by: Sauce XIV Feb 15 2007, 11:17 PM

QUOTE(Dr Sturm @ Feb 15 2007, 06:15 PM) *

QUOTE
The very first time I beat Riviera was when I actually got a hard copy of the game,
Implying you'd been through it before, thus proving my point.


Posted by: Dr Sturm Feb 15 2007, 11:20 PM

As I said, that implies you had been through it before getting a hard copy.

Posted by: Sauce XIV Feb 15 2007, 11:22 PM

So suddenly "very first time", when put together with "hard copy of game" equals " Oh look I've played this game before getting a hard copy."?

Posted by: Dr Sturm Feb 15 2007, 11:44 PM

No. Implies.
And you can't take out the "beat" part. Otherwise it means something different as well as losing the implication. Unless, that's what you meant, that you had never, ever played it before.
In which case I don't believe you.

Posted by: Sauce XIV Feb 15 2007, 11:47 PM

Well, I apologize since I gave out the wrong meaning then. What I MEANT to say was that before obtaining a hard personal copy of the game, I had never played it before, let alone beat it.

But, you've already said you don't believe that, so its in the air for you to nitpick, take apart, and attack with logical reasoning.


Posted by: Lord Ryo Feb 16 2007, 05:20 AM

The item list for YU is way longer than in Riviera, and more than likely someone without a walkthrough won't complete the YU item list in their first two playthroughs seeing how there's so many tricky items in there. However in Riviera even the hardest items to obtain are still easier to get than half of the items in YU. In Riviera TP isn't a problem seeing how you have to fight almost everyone you meet resulting in a gain of TP, as well as a nice TP bonus at the end of each chapter. As for the items the enemies drop, they can all be obtained easily.

Posted by: Dr Sturm Feb 16 2007, 05:31 AM

QUOTE
The item list for YU is way longer than in Riviera,
No, it's not.

QUOTE
However in Riviera even the hardest items to obtain are still easier to get than half of the items in YU.
No, they're not. The average YU player will hoard, and that's all that's really necessary to get the items in YU. That and stepping in the right place. In Riviera, there are trading sequences, trading sequences that may can make the rest of the game harder.

QUOTE
YU item list in their first two playthroughs seeing how there's so many tricky items in there.
The only tricky item is the Four Leaf Clover, and Riviera also has a Four Leaf Clover - one that's harder to get.

Posted by: Lord Ryo Feb 16 2007, 05:59 AM

QUOTE(Dr Sturm @ Feb 16 2007, 05:31 AM) *

QUOTE
However in Riviera even the hardest items to obtain are still easier to get than half of the items in YU.
No, they're not. The average YU player will hoard, and that's all that's really necessary to get the items in YU. That and stepping in the right place. In Riviera, there are trading sequences, trading sequences that may can make the rest of the game harder.
What trading sequences are you talking about? None of them affected the game that much.

Posted by: Dr Sturm Feb 16 2007, 06:04 AM

The ones with Reiche, Mursya, Soala, Chappi, and I think a few others.

Posted by: Lord Ryo Feb 16 2007, 06:05 AM

How do they make the rest of the game harder? Other than maybe that they take a few chapters to complete, but it's still not hard.

Posted by: Dr Sturm Feb 16 2007, 06:08 AM

They clog your inventory, you have to go out of your way to get them.

Posted by: Lord Ryo Feb 16 2007, 06:14 AM

I see how that could be annoying, or hard even.

But in YU, items where you need a total REP of a certain number can be difficult to get. Not to mention that STUPID DARK MATTER!! I forgot to trade it away once and in one of the desert BFs every town I stepped on the citizens kept saying to "get that evil thing away from me" among other things like that. *I missed out on a lot of good items then, yup, I sure did.*

Posted by: Sauce XIV Feb 16 2007, 12:51 PM

The items where you require a certain amount of total REP are probably easier to get, just don't lose some battles.

This is, of course, kind of hard (in the first few chapters) given the nature of the first few chapters, but there arn't any items that require a total REP there, are there?

Posted by: Dr Sturm Feb 16 2007, 01:21 PM

QUOTE
items where you need a total REP of a certain number can be difficult to get.
No, because you only need to win a certain amount of times or lose a certain amount of times.


QUOTE
DARK MATTER!! I forgot to trade it away once and in one of the desert BFs every town I stepped on the citizens kept saying to "get that evil thing away from me" among other things like that.
That's the Skull Stone, not the Dark Matter.


QUOTE
This is, of course, kind of hard (in the first few chapters) given the nature of the first few chapters, but there arn't any items that require a total REP there, are there?
In the first few chapters? Of course there are. There're the ones in Verlaine, in the Marduk Forest, Lost Aries...

Posted by: Raijinili Feb 16 2007, 01:33 PM

QUOTE(Sturm)
No, it's not.
I count about a hundred items more in code.
QUOTE(Sturm)
The ones with Reiche, Mursya, Soala, Chappi, and I think a few others.
Key Item, Key Item, a wand, two swords and a rapier, and Key Item.
QUOTE(Lord Ryo)
Not to mention that STUPID DARK MATTER!! I forgot to trade it away once and in one of the desert BFs every town I stepped on the citizens kept saying to "get that evil thing away from me" among other things like that.
Skull Stone.

Posted by: Dr Sturm Feb 16 2007, 01:45 PM

QUOTE
I count about a hundred items more in code.
I'm counting 222 for Riviera, 256 for YU (All Duds item doesn't count.)


QUOTE
Key Item, Key Item, a wand, two swords and a rapier, and Key Item.
Who do you trade the three bats to, then?

Posted by: Raijinili Feb 19 2007, 07:57 AM

The three bats are key items. And you trade them to a fairy.

QUOTE
I'm counting 222 for Riviera, 256 for YU (All Duds item doesn't count.)
Is that with or without key items?

Posted by: Dr Sturm Feb 19 2007, 08:15 AM

With. And since when are the bats key items? You can use them in battle.

Posted by: Raijinili Feb 19 2007, 08:26 AM

You said "trade... to". You don't trade the battle bats to anybody. You trade the Key Item wings to a fairy.

Posted by: Dr Sturm Feb 19 2007, 03:17 PM

That's not what I recall.
But it doesn't matter if I'm wrong on that point; you still have to trade items from your inventory for some items.

Posted by: Raijinili Feb 20 2007, 04:06 AM

I don't count key items as "inventory".

Posted by: Dr Sturm Feb 20 2007, 04:15 AM

Staves and Swords are key items, now?

Posted by: Raijinili Feb 20 2007, 04:53 AM

We're not in the same conversation. I thought we were still talking about bats.

Posted by: Dr Sturm Feb 20 2007, 04:54 AM

We're not. Which is why I said "it doesn't matter if I'm wrong on that point."

Posted by: Lord Ryo Feb 20 2007, 05:51 AM

So it was the Skull Stone was it? I thought it was the Dark Matter, thanks for clearing that up for me.

Also, on the items that require a total REP of a certain amount, there are different items you get if your REP is below that number as well. Can you get one item and then if your REP changes during the battle obtain the other item? Or do you have to make another playthrough to get the different item?

Posted by: Dr Sturm Feb 20 2007, 01:15 PM

It depends.

Posted by: Lord Ryo Feb 23 2007, 07:13 AM

Depends on...

Posted by: Dr Sturm Feb 23 2007, 01:19 PM

... On the situation.

Posted by: Sauce XIV Feb 23 2007, 07:00 PM

Does it also depend on what NPC house thingy you stand on?

Ex. Some houses only have one item, and if you don't meet the REP requirement, you don't get it. Other houses have two items, where if you don't meet the REP requirement for one, you get the other item.

Posted by: Dr Sturm Feb 23 2007, 07:21 PM

No.
What I mean when I say it depends on the situation is just that; it depends on the situation. Sometimes you can get both items, sometimes you can only get one.

Posted by: Lord Ryo Feb 25 2007, 03:39 AM

Sounds kinds pointless to only allow it sometimes, but oh well. Thanks for clearing that up for me.

Posted by: Dr Sturm Feb 25 2007, 03:41 AM

Why? You think it should be possible to trade a particular item twice?

Posted by: Lord Ryo Feb 25 2007, 03:50 AM

Is that what you meant by "sometimes"?