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Lacrima Castle _ Yggdra Projects _ Warcraft Union (spoilers)

Posted by: Raij|Away Nov 27 2007, 12:39 AM

Planning for map for YU-WC3.

Level cap of 20.

Each unit has four skills:
Passive: Lowers damage, gives (increases?) MP regeneration. Turns on and off like immolation, without a startup cost. Cancels "Active".
Active: Increases damage, uses up MP each second. Turns on and off like immolation, without a startup cost. Cancels "Passive".
Item: Makes an item. Item made depends on unit and level of skill. Long cooldown.
Troops: Calls 6/3 smaller copies of the unit, depending on the size.
Ultimate: Basically the Card skill associated with the unit. Learns at level 6 , 13, and 20.

Item:
- Generated items are considered artifacts, which means a unit can't carry more than one at a time.
- Artifacts are basically the YU items.
- All items are consumable for HP. If possible, change the amount of HP gained depending on the unit and the item.
- For example, Nietzche will make items that boost Blizzard damage, and raise her stats and her troops' stats (basically damage, armor, spell damage reduction, and... critical/block rate?)
- Artifacts have a chance to drop when one dies.

Troops:
- Calls 5/2 units of the same type as the unit summoning. Stats will depend on either skill level or the unit itself (we must pick one).
- Nessiah will summon random units.
- Medium cooldown.
- Summoning more units will overwrite old units.

Card Skills:
- Card skills use 100 MP.
- Most skills only affect troops (i.e. summoned units).
Valkyrie: Revolution - If no troops, then kill the troops of the selected hero.
Fencer: Banish? Banshee's Cry? Starts with Item Break, or make it a level 20 skill? Maybe a level 10 skill?
Bandit: Rockfall/Dragon Killer - if Dragonkiller, then changes damage type to the weakness of Gulcasa and Durant.
Gryphon Rider: Gravity Chaos?
Knight: Chariot
Undine: Blizzard/Diamond Dust
Witch: Doll Craft - Permasummons a big golem which can Call Troops two smaller golems. (permasummons = no expiration time). Long cooldown.
Necromancer: Necro Gate- Permasummons a skeleton which can Call Troops 5 smaller Skeletons.
Hunter: Thunderbolt - Implemented as Forked Lightning?
Assassin: Bloody Claw - Kills a hero. Only usable at night.
Golem: Earthquake - ?
Skeleton: Poison Breath - ?
Yggdra: Jihad - automatically learn at level 20. If she has no troops, kill the hero and its troops.
Milanor: Steal - knows at level 1. Steals opponent's artifact.
Gulcasa: Genocide - learns automatically at level 20. Kills all of his troops and increases his attack speed by 100 for each unit sacrificed. Can't call troops while in Genocide. (perhaps cancelled by calling troops?)
Nessiah: Reincarnation - ?
Durant: Not originally a skill, but at level 20 auto-learns the ability to ride on a dragon for a short time, for no MP cost. Changes damage type to whatever Gulcasa's is.

One day will be twice as long as the cooldown for Bloody Claw, to prevent it from being used twice a day.

Units:
- Undine will be ranged spears, so that they can attack from the puddles.

Cards:
- Cards will be implemented as non-artifact unique items (can't be stolen or broken, but drops on defeat).
- Cards do not recover morale.

Posted by: Megaolix Nov 27 2007, 01:56 AM

Nice. How about maybe cancelling summoning when ennemies units are too near or maybe cancel it while in battle?

Posted by: Raijinili Nov 27 2007, 02:14 AM

I don't understand.

Posted by: Sauce XIV Nov 27 2007, 02:36 AM

He's saying that he doesn't want people to be able to summon units during battle.

Example: Yggdra engages Gulcasa in combat. Gulcasa kills all of Yggdra's units.

He wants to make it so Yggdra cannot then summon more units.

Posted by: Rhiannon Nov 27 2007, 02:38 AM

Are we aiming to make it as YU-like as possible?

ALSO PERHAPS WE SHOULD WAIT UNTIL YUPSP COMES BECAUSE THERE'S THAT ONE BATTLEFIELD AND CARD

Posted by: Sauce XIV Nov 27 2007, 02:39 AM

Could we not just add to it after YUPSP comes out? Most maps aren't done in one version, you know.

Posted by: Rhiannon Nov 27 2007, 02:54 AM

Oh, I guess.

Posted by: Raijinili Nov 27 2007, 02:59 AM

Probably set the skill to a trigger that doesn't allow troop summoning in the battle zone.

But the troops should have pretty high cooldown anyway (one minute?).

Posted by: Rhiannon Nov 27 2007, 07:01 PM

RAI IF YOU ANSWER MY QUESTION I'LL HELP YOU

Posted by: Raijinili Nov 27 2007, 09:51 PM

UM WE'RE MAKING IT MORE YU THAN THE FFT MAP WAS FFT, BUT NOT SO MUCH AS TO FORCE DUELS ALL THE TIME RATHER THAN JUST FIGHTING AND GANGING UP.

Posted by: Raijinili Nov 28 2007, 03:05 AM

So, I'll build the map, and someone else makes balance changes.

I VOTE CHEFT.

Posted by: Sauce XIV Nov 28 2007, 04:14 AM

I can do balance changes. Balancing isn't very hard it seems.

Posted by: Raijinili Nov 28 2007, 05:29 AM

Who will do character sprites?

Posted by: Rhiannon Nov 28 2007, 04:32 PM

I could try?

Posted by: Rhiannon Nov 29 2007, 12:57 AM

Yggdra: Revolution, Crusade.
Milanor: Steal.
Durant: Ace Guard and/or Chariot.
Nietzsche: Diamond Dust/Blizzard.
Cruz: Thunderbolt.
Kylier: Gravity Chaos.

Roswell: Necro Gate.
Rosary: Doll Craft.
Russell: Item Break.
Elena: Bloody Claw.

Gulcasa: Genocide.
Eudy: Flame.
Baldus: Ace Guard.
Leon: Chariot.
Zilva: Bloody Claw.
Aegina: Revolution.
Emilia: Gravity Chaos.
Nessiah: Reincarnation.
Mizer: Thunderbolt.
Dort: Sandstorm.
Mardym: Poison Breath.
Juvelon: Medusa Eye.
Amareus: Medusa Eye.
Inzaghi: Banshee's Cry.
Ishiene: Diamond Dust/Blizzard.
Emelone: Diamond Dust/Blizzard.
Ortega: Mirage.
Pamela: Fortune.
Monica: Sanctuary.
Canaan: Banish.

Posted by: Megaolix Nov 29 2007, 10:01 PM

Wait a second... Gordon is missing from the list.

As for tech... Errr... Darn, I can't remember what card he used when neutral... Was it Ace Guard?

Posted by: Sauce XIV Nov 29 2007, 10:02 PM

We opted to leave non-permamembers out of the list.

Posted by: Rhiannon Nov 29 2007, 10:37 PM

No, Rai just decided for some reason to leave Gordon out, and I couldn't remember his card, so I didn't list him.

He insists that we include Kylier, though.

Posted by: Sir Spiff Nov 29 2007, 11:49 PM

Of course. Gotta have Kylier. Major character right there. More important than some who permanently join.

Posted by: Sauce XIV Nov 30 2007, 01:42 AM

» Click to show Spoiler - click again to hide... «

Posted by: Sir Spiff Nov 30 2007, 03:17 AM

I was thinking Cruz, actually. Of course she isn't anywhere near as important as Yggdra.

Posted by: Chaos Seraph Nov 30 2007, 06:36 AM

QUOTE
I could try?
Do those MPQ editors even work for Mac?

Wait, is this a hacked YU Map, or a Warcraft III world editor one?

Posted by: Rhiannon Nov 30 2007, 05:04 PM

World Editor works for me, but I have no idea about those other things. Mostly because I've never heard about them. HEY RAI YOU HAVE TO ANSWER MORE QUESTIONS

Posted by: Raijinili Dec 3 2007, 04:33 AM

Chariot: Charge through (like in DotA) and damages.

Apparently World Editor can do just about anything a hacked editor can. Though it might be more complicated.

Posted by: Raij|Away Dec 3 2007, 11:52 PM

Re: Rhia's list:
There are still a few questions that need to be answered, in italics and underlined.

I'll call a skill that can be learned after some levels "ultimate" and skills that are learned automatically "special"

Yggdra: Revolution, Crusade.
- Only works with no troops.
- Revolution is Ultimate for Valkyries.
- Crusade is auto-learned at level 20, special to Yggdra.
- How should Crusade's instant-kill be implemented? It's possible to kill all of the units of one team, by the way.

Milanor: Steal.
- Steal at level... 10? 1?
- What are the chances of it working? 100% because it takes the same MP as a killing attack?
- What is Milanor's ultimate?

Durant: Ace Guard and/or Chariot.
- Probably Chariot. Plan: Charges through enemies, like with Tiny in DotA or one of those people in Moo Moo. How would this work? Straight damage? Or try to kill a number of units from one hero so that they reduce to whatever number Durant has?
- Learns to ride a dragon for no cost at level 20. Can toggle.
- What is his skill as a Dragon Rider?

Nietzsche: Diamond Dust/Blizzard.
Cruz: Thunderbolt.
Kylier: Gravity Chaos.

Roswell: Necro Gate.
- Only usable at night.
Rosary: Doll Craft.
- Will their level depend on the caster's level?

Russell: Item Break.
- Item Break will probably be autolearned several levels higher than Milanor, or even equal to his.
- What else can he get as Ultimate?
Elena: Bloody Claw.
- Only works at night.

Gulcasa: Genocide.
- Genocide is his Special. What is his ultimate?
- Increases attack speed by X% for each troop killed. Will be balanced for duration and X.
Eudy: Flame.
Baldus: Ace Guard.
- How the heck will Ace Guard be implemented?
Leon: Chariot.
Zilva: Bloody Claw.
Aegina: Revolution.
Emilia: Gravity Chaos.
Nessiah: Reincarnation.
- Level 20 special? Or just Ultimate, with set levels for the troops summoned? I think it can be an Ultimate. Does he heal when he summons?
- Summons random troops while still on the field, unlike others who can only summon in a "base".
Mizer: Thunderbolt.
Dort: Sandstorm.

Mardym: Poison Breath.
Juvelon: Medusa Eye.
Amareus: Medusa Eye.
- Someone tell me who the heck these guys are.

Inzaghi: Banshee's Cry.
Ishiene: Diamond Dust/Blizzard.
Emelone: Diamond Dust/Blizzard.
Ortega: Mirage.
- Huh? How would this work?

Pamela: Fortune.
- Makes an area have her INT added to their damage?
Monica: Sanctuary.
Canaan: Banish.

Posted by: Sauce XIV Dec 4 2007, 03:57 AM

QUOTE(Raij|Away @ Dec 3 2007, 06:52 PM) *

- How should Crusade's instant-kill be implemented?


Have it deal more damage than the highest HP max we're allowing in the map?

QUOTE

Milanor: Steal.
- Steal at level... 10? 1?
- What are the chances of it working? 100% because it takes the same MP as a killing attack?
- What is Milanor's ultimate?


You have Steal at the beginning of YU, so I don't see why it can't be a level 1 Special. 100% chance of success because it always worked in YU (as far as my knowledge goes, anyways), and I'm not sure on the ultimate. Maybe that rock throw card. This is just a guess; I really have no idea for Milanor's ult.

QUOTE

Durant: Ace Guard and/or Chariot.
- Probably Chariot. Plan: Charges through enemies, like with Tiny in DotA or one of those people in Moo Moo. How would this work? Straight damage? Or try to kill a number of units from one hero so that they reduce to whatever number Durant has?
- Learns to ride a dragon for no cost at level 20. Can toggle.
- What is his skill as a Dragon Rider?


I like the straight damage idea more than the set number one, mostly because I didn't like how Chariot worked. As for the Dragon Rider skill, we may have to do that after YUPSP comes out, because there's only one scythe skill we know of, and that's Genocide.

QUOTE

Rosary: Doll Craft.
- Will their level depend on the caster's level?


Um, can someone check if the golem's levels in YU are dependant on Rosary's?

QUOTE
Russell: Item Break.
- Item Break will probably be autolearned several levels higher than Milanor, or even equal to his.
- What else can he get as Ultimate?


No idea here, although I'd like to somehow make a reference to the fact that he's the Astral Fencer or whatever his title was when he is on Gulcasa's side.

QUOTE

Baldus: Ace Guard.
- How the heck will Ace Guard be implemented?


Give him Shield Barrier instead, because Ace Guard's pretty impossible to implement. Shield Barrier can give divine armor or whatever it is that makes you invulnerable.

QUOTE

Nessiah: Reincarnation.
- Level 20 special? Or just Ultimate, with set levels for the troops summoned? I think it can be an Ultimate. Does he heal when he summons?


Requires input from someone else; I never got this far.

QUOTE

Mardym: Poison Breath.
Juvelon: Medusa Eye.
Amareus: Medusa Eye.
- Someone tell me who the heck these guys are.


Random people in BFs 31-32.

QUOTE

Ortega: Mirage.
- Huh? How would this work?


Wind Walk, perhaps?


Posted by: Rhiannon Dec 4 2007, 05:18 AM

SUMMARIZATION OF IRC CHAT:

Dragon Generals will have ultimates (specials maybe? Did we decide?) based on their title.
RUSSELL THE ASTRAL FENCER: Astral Barrage/Rain (We can't decide). It'll be like Starfall, or something.
EMILIA THE SCARLET PRINCESS: Question mark.
NESSIAH THE QUESTION MARK: QUESTION MARK II.
BALDUS THE GOD OF WAR: QUESTION MARK.
LEON THE BLACK KNIGHT: QUESTION MARK.

Mizer has a shoe store. It sells shoes, including Warp Shoes which gives you Blink. Actually, we decided that a long time ago, but never posted it.

Reincarnation will summon an amount of troops based on the levels you learn it. It'll be half the learn level. Right now, we're thinking level 6, 12, and 18.

Marietta will be some sort of optional boss who will be very very strong. Your reward for defeating her is a three-use Angelic Thunder card with Ace All. Angelic Thunder kills every unit on the opposing side, including all of the heroes. Crusade only kills one hero and that hero's troops. Also, Angelic Thunder is really really flashy.

I think we decided to include Gordon with Banish (HEY SHUT UP I KNOW IT'S WRONG WHEN IT COMES TO ACE). And Flunky with Steal and something.

Card skills that are dropped will generally be one-use. You can only use them if the user's ace matches, and stuff.

Kiss of Death, Fortune, and Dragon Killer will be pickup cards. I guess they'll be three-use like Angelic Thunder, too. Just so they seem less useless.

Pamela is neutral. You can recruit her, or you can not recruit her. RAI SAID SOMETHING LIKE, THERE'LL BE THREE BUILDINGS FOR CHOOSING, ONE SIDE CAN ONLY CHOOSE FROM ITS OWN SIDE AND NEUTRAL.

Posted by: Sauce XIV Dec 4 2007, 09:25 PM

QUOTE(Rhiannon @ Dec 4 2007, 12:18 AM) *

BALDUS THE GOD OF WAR: QUESTION MARK.
LEON THE BLACK KNIGHT: QUESTION MARK.


I thought up both of these last night as I was trying to sleep, but I'm thinking that Baldus can have some teamwide weaker version of Shield Barrier (since we're giving him Shield Barrier instead of Ace Guard), and Leon can have some spearthrow move. This move would only be targetted on heroes, but enemies between Leon and the opponent's hero can get hit via piercing attack.

Original idea for Leon was to have him throw his spear for an instakill move, but that seems kind of overpowered.

Posted by: Rhiannon Dec 4 2007, 09:54 PM

I like Leon's idea. I'm not sure about Baldus, though.

Posted by: Yuka Dec 15 2007, 07:30 PM

HEY UM HAS THERE BEEN ANY WORK ON THIS YET RAI?

Posted by: Raijinili Dec 23 2007, 03:10 AM

QUOTE(Sauce XIV @ Dec 3 2007, 10:57 PM) *

QUOTE(Raij|Away @ Dec 3 2007, 06:52 PM) *

- How should Crusade's instant-kill be implemented?


Have it deal more damage than the highest HP max we're allowing in the map?
I mean, should we just kill all of one person's units?

QUOTE(Sauce)

QUOTE

Milanor: Steal.
- Steal at level... 10? 1?
- What are the chances of it working? 100% because it takes the same MP as a killing attack?
- What is Milanor's ultimate?


You have Steal at the beginning of YU, so I don't see why it can't be a level 1 Special. 100% chance of success because it always worked in YU (as far as my knowledge goes, anyways)
Tec>=Gen, then it works.

QUOTE(Sauce)
QUOTE

Ortega: Mirage.
- Huh? How would this work?


Wind Walk, perhaps?
That makes no sense at all.

Posted by: jcdietz03 Dec 26 2007, 10:14 PM

You might want to make a 2-character tech. demo just to see if it will work. How bout Yggdra vs Milanor w/ 1 skill and 1 item, just to see if everything will work?

Also, please post download link when you're done.

Took me forever to find the site after the name change!

Posted by: Raijinili Dec 28 2007, 04:12 AM

I want you to respond to my post about affirmative action.

Posted by: jcdietz03 Dec 28 2007, 11:43 PM

You are hijacking your own thread.

For those interested, http://leyviur.net/forum/index.php?showtopic=1815 is the thread with that discussion.

And for the record, I didn't reply because I thought your most recent post in that thread didn't require a response.

Posted by: Yuka Dec 29 2007, 12:20 AM

We'll have to see if Ash is okay with hosting Warcraft Union on the domain once it gets finished, so don't expect anything anytime soon.

OH RHIA REMIND ME TO DIVIDE CHARACTERS INTO GROUPS FOR TAVERNS, BECAUSE I NEED YOUR HELP WITH THIS.

Posted by: Rhiannon Dec 29 2007, 12:46 AM

Yggdra: Paltina.
Milanor: Paltina.
Durant: Paltina.
Nietzsche: Paltina.
Cruz: Paltina.
Kylier: Paltina.
Flunky: Paltina.
Gordon: Paltina?
Russell: Paltina.

Gulcasa: Bronquia.
Leon: Bronquia.
Baldus: Bronquia.
Aegina: Bronquia.
Emilia: Bronquia.
Eudy: Bronquia.
Zilva: Bronquia.
Inzaghi: Bronquia. He can be moved to neutral if we need him to, since he's a mercenary.

Rosary: Neutral.
Roswell: Neutral.
Mizer: Neutral.
Emelone: Neutral.
Ishiene: Neutral.
Juvelon: Neutral.
Dort: Neutral.
Ortega: Neutral.
Mardym: Neutral.
Amareus: Neutral.
Pamela: Neutral.
Nessiah: Neutral. We could move him to Bronquia, too, though.
Elena: She probably should be neutral. We could put her anywhere, though.

Monica and Canaan would probably be in Bronquia, but... We have 32 people with them, so I thought that we might want to get rid of them. Them, or get rid of two of these: Ishiene, Amareus, Ortega. Just because they're not very important. Ortega's probably the most important of those three, though.

We have too many filthy neutrals. Let's make some decisions.

Posted by: Yuka Dec 29 2007, 12:55 AM

I think Rhia and I are thinking about throwing Luciana in for Bronquia's 11, moving Elena to Paltina, and adding Mistel as a placeholder. So the numbers are 11,11,12, which makes it even.

Posted by: Yuka Dec 29 2007, 01:12 AM

Yuka: Do I have permission to doublepost this Rhia?
Rhiannon: YS
Rhiannon: I MEAN
Rhiannon: YES

Update on the Dragon General-specific skills: We finally figured out how Russell's attack was going to work.

Astral Cannon - Upon using this move, Russell gains an effect (aura?) which turns off his hitbox collision, allows him to run through everything, temporary speed boosts (think Item Break when I say this, as it launches him forward.), and leaves a trail behind him upon which starfall-like projectiles fall on. This is probably going to be a set-time effect (the effect, not the trail) where the player can move Russell around, creating various trails that Starfall falls upon. The trail will last longer than the effect.

This skill will obviously have to be balanced a TON, but I really want this to be one of the more broken moves in the game because it adds a whole new element to this: Getting behind the enemies and cutting off their escape path with Starfall-laden walls.

Edit: One more thing regarding the speed boosts, we're thinking the boost in Russell's speed should make him really fast but also really unwieldy (Rhia says FASTER THAN A HUNTRESS!).

Edit #2: We've figured out how Baldus's is going to work too, and possibly have a small modification for Leon's as well.

Thor's Fury(Name is subject to change) - Grants Baldus the Avatar status. How much of a boost he gets is undetermined because I lack set values for Baldus at each level. Will have to be modified later. Since it's Thor, this move also gives Baldus electric properties. What kind of properties will also be decided later.

Catastrophic/Cataclysmic/Something Cooler Lance - Leon throws his spear out at a targetted hero. The hero is instantly killed, and all units near the target, both friend and foe because Leon's a jerk, are damaged. How much damage the splash does and the radius of the splash will have to be balanced later.

Edit #3: Oh yeah, Baldus and Leon are going to be an incredible duo in combat, because Baldus's Avatar will make it so the opponents have to team up on him, and Leon's special can damage more than one unit.

Edit #4: While trying to think of what Emilia's character-unique skill would be, we decided on a few other things: We're going to be doing character-unique skills for all the characters in the game, we already have Kylier's skill thought out, and we figured out how Genocide for Gulcasa is going to work.

Genocide - Gulcasa kills all units around him, regardless of them being friend or foe(subject to change), and has all the units' attack power added to his own, as well as granting him an attack speed boost. In the event of no units being around Gulcasa, Gulcasa gains no attack power bonus but still gains the attack speed boost. This is probably going to have a time limit since at this point I don't think we're going for clashes anymore but rather a full-on war (like DotA).

Last Hope - Kylier sacrifices her own life to kill an opposing hero. This move operates in much the same way as Leon's Cataclysmic Lance or whatever we decide to name it, with a few notable differences: Last Hope is melee range, meaning Kylier must be right next to the opponent, and the splash damage and radius are far, far higher because Kylier kills herself to use this move.

Oh yeah, Rai: Do you think Death in Exchange for Hope can be used as a skill name? Because if it can, we want to use that instead of Last Hope for Kylier's skill, because of the significance it has to YU's storyline.

Posted by: Raij|Away Dec 29 2007, 12:39 PM

I think that "You didn't answer my question" warrants a response.

Posted by: Yuka Dec 29 2007, 11:37 PM

Character Titles:

Yggdra: La Pucelle
Milanor: Silver Wolf
Durant: Cavalry Commander
Nietzsche: Little Undine
Kylier: Last of the Vanir/Descendant of the Vanir/Honestly we have no fucking idea for this one.
Russell: Astral Fencer
Cruz: Resistance Leader
Elena: Novice Assassin
Gordon: Temple Knight
Flunky: Bandit Commander (Rhia: OMG THAT'S PERFECT HE SHOULD SOUND FUNNY!)
Mistel: Tactician

Gulcasa: Emperor of Clownage for Betas, Emperor of Carnage for final release
Leon: Black Knight
Baldus: God of War
Emilia: Scarlet Princess
Aegina: Crimson Valkyrie
Luciana: Blood Valkyrie
Eudy: Court Magician
Zilva: Special Forces Commander
Inzaghi: Hired Mercenary
Monica: Heavenly Warrior
Canaan: Militia Leader

Rosary: White Rose
Roswell: Black Rose
Mizer: Bounty Hunter
Emelone: Undine Queen
Ishiene: Undine Commander
Juvelon: Cardinal
Dort: Desert Bandit
Ortega: Mountain Brigand
Mardym: Archbishop
Amareus: Zealous Assassin
Pamela: Mystic Witch
Nessiah: The Ancient

Any blanks are because Rhia was being unresponsive when I asked about them. A few of these are obviously subject to change, and any input on this list is welcomed.

Posted by: Feral Phoenix Dec 31 2007, 07:44 PM

This sounds really cool so far; I'm not very familiar with the software so I can't offer much input, but...

QUOTE
Yggdra: Paltina.
Milanor: Paltina.
Durant: Paltina.


...Paltina is the city. If you're going to use countries for the Imperial characters, you should affiliate the Royal Army with Fantasinia...

Posted by: Yuka Dec 31 2007, 07:51 PM

Fantasinia is the continent.

Posted by: Raijinili Jan 1 2008, 08:21 AM

I'm naming the building for the other side "Flarewerk" anyway.

Posted by: Raij|Away Jan 3 2008, 03:34 AM

We need to choose a "bonus" for the Triangle/Circle attack charts. Like, a percentage damage bonus. Like, Triangle should be 70% damage and Circle should be 125% damage, or whatever you have

Posted by: Rhiannon Jan 3 2008, 10:10 AM

HEY RAI: http://www.box.net/shared/hx5km9z8ks

Tell me if there's a problem.

Posted by: Yuka Jan 3 2008, 12:53 PM

QUOTE(Raij|Away @ Jan 2 2008, 10:34 PM) *

We need to choose a "bonus" for the Triangle/Circle attack charts. Like, a percentage damage bonus. Like, Triangle should be 70% damage and Circle should be 125% damage, or whatever you have


Chef said the symbol to bonus thing was X > Triangle > - > O > Star I believe he said, so X can be 50%, Triangle 75%, - 100% and so on and so forth. Star can be 150%. That's presumably subject to change later.

Posted by: Raij|Away Jan 4 2008, 09:52 PM

The buttons turn out to be 64x64, apparently.

HEY RHIA THE MAP EDITOR READS IT CORRECTLY BUT IT DOESN'T SHOW UP IN-GAME CORRECTLY I'LL HAVE TO DO SOME MORE RESEARCH.

There's a problem. I've found a way to change mana regeneration and attack speed, but it will require one unit each for Normal, Passive, and Aggressive, and it will be a nightmare to balance.

Edit: HEY RHIA I FIXED IT BUT IT SEEMS YOU FORGOT TO PUT A FADE-OUT IMAGE FOR DURANT AT LEAST BECAUSE IF I'M TOO FAR AWAY FROM THE BUILDING THEN THE IMAGE DOESN'T DISPLAY.

It's not very important, I guess, since we're not going to have the units be close enough to see but not close enough to buy.

Edit: Scratch that; reverse it. The icon shows up when the hero's dead

Posted by: Rhiannon Jan 5 2008, 09:05 PM

We just tested it out. PASSIVE/AGGRESSIVE SYSTEM WORKS.

That's all, really. But if you want to see screenshots I took while we were spam summoning Nietzsche, I uploaded them http://s83.photobucket.com/albums/j307/AshXWalnut/Wacraft%20Union/

FIX:

I have to learn about blp files, I think.

Posted by: Yuka Jan 5 2008, 09:26 PM

More Character-Specific Skills. Will be edited as we get more because I'm too lazy to sit here for like three hours just adding to this post before posting.

Possessed by Brongaa - Gulcasa unleashes his dragonic fury upon his opponents, causing massive AoE splash damage. Damage and radius will have to be decided. I'll have to find the effect I have in mind for this skill later.

Posted by: Feral Phoenix Jan 7 2008, 09:38 PM

I believe someone asked a while ago what Reincarnation's effects are on Nessiah's HP. It's the reverse of Revolution (sort of); it passes his damage onto the last of his summoned troops. If you notice, you'll usually kill one of his fighters instantly once the move is complete if you have it down to just him and have for a while.

Posted by: Rhiannon Jan 7 2008, 11:26 PM

WE TESTED IT AGAIN AND CALL TROOPS WORKS

ALSO FLUNKY IS IN IT NOW

Posted by: Raij|Away Jan 8 2008, 01:00 AM

What I'm currently unsatisfied with is how ugly the current Passive/Aggressive system ends up. It's displaying three buffs (Pas/Agg, Mana regen, and Attack), when I really want it just to tell the player that it's Passive or Aggressive.

HEY RHIA
http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=44266
NEAR END OF PAGE

Next step is to add in the remaining characters. However, I feel uneasy about doing so, I don't know why.

Edit: Yeah, I need a name for Aegina/Luciena's character. I'm thinking "Blood Valkyrie"

Posted by: Rhiannon Jan 8 2008, 05:20 AM

Valkyrie for Aegina and Blood Valkyrie for Luciana?

OH RAI: http://www.box.net/shared/0ee8padwsk

Posted by: Suzu Fujibayashi Jan 8 2008, 06:05 PM

I lol'd at each screenshot where the screen was full of 'Nietzsche the Little Undine has been killed'. Poor Nietzsche. Dammit. I forgot about that bloody filter.

But I have to say, it looks pretty cool... Maybe I should get the whole WC3 stuff so I could play this sometime <_<
I only have WC3 and not the Frozen Throne if you'll need it to play.

Posted by: Yuka Jan 8 2008, 09:41 PM

We were originally going to have Rhia do custom models for each of the characters, but I'm not sure if she's going to do that now because no one wants to make a good model editor thingy that runs on Macs.

Posted by: Rhiannon Jan 8 2008, 09:46 PM

Actually, I found a thing that converts the WC3 model files to .obj files, which I'm pretty sure I can do things with in Blender. It also coverts .obj files to the WC3 file, but it's a CLI-only thing. I'm not playing with the CLI. I'm too unfamiliar with it, especially Windows CLI.

In any case, I can definitely do skins for models.

YOU CAN SEARCH FOR WINDOWS THINGS BECAUSE I DO HAVE ACCESS TO WINDOWS RAI

Posted by: Keith Kurogane Jan 18 2008, 12:37 PM

Just a curious question...
Is it completed? If not, how many % is it before its completed?

Posted by: Yuka Jan 18 2008, 09:50 PM

We have too much to do still, so it's obviously not completed. And it really depends on when we get more ideas.

Posted by: Raijinili Jan 18 2008, 10:16 PM

My brother decided that his computer sucks, so he's using my laptop. This means I won't get anything done.

Posted by: Suzu Fujibayashi Jan 18 2008, 10:29 PM

I like to think most people's timelines are "It'll be out between now and until the sun explodes".

It'll come when it comes. Patience young padawan.

Posted by: Keith Kurogane Jan 26 2008, 08:16 AM

god... Ill be waiting for it...
For the meanwhile, ill wait for Touhou 10.5: SWR

Posted by: Yuka Jan 26 2008, 08:20 AM

Scarlet Weather Rhapsody will probably be out before this is done. <_<

Posted by: Keith Kurogane Jan 31 2008, 05:39 AM

QUOTE(Yuka @ Jan 26 2008, 08:20 AM) *

Scarlet Weather Rhapsody will probably be out before this is done. <_<


BTW, is it true that Scarlet Weather Rhapsody will support network play?

Posted by: Irysa Jan 31 2008, 12:23 PM

The demo does, so I don't see why it won't.

Posted by: Feral Phoenix Jan 31 2008, 06:11 PM

Have you guys decided how to implement Mistel's Oblivious Dawn yet?

Posted by: Yuka Feb 2 2008, 06:39 AM

Do you see a post pertaining to it?

Posted by: Keith Kurogane Feb 17 2008, 07:36 AM

Are you guys adding the Tactics Card there?
What about Mistel and the Tactics Card: Judgment Zero?

Posted by: Yuka Feb 17 2008, 07:54 AM

Mistel's already in, Oblivious Dawn'll probably just eat MP, and I have no idea what we're doing for Judgment Zero.

Posted by: Keith Kurogane Feb 17 2008, 08:49 AM

By the way, do you guys intend to use the in-game items on YU on the Warcraft Union as equip able items?

Another suggestion, Add the Angels! (ie. Marietta, Ein, Ledah, Malice.)

Posted by: Raijinili Apr 1 2008, 05:55 AM

My brother got a new computer, which means I can now dual-wield my desktop and my laptop again.

Posted by: Yuka Apr 1 2008, 08:34 PM

I guess we can finally resume work on this.

Posted by: Enzd Apr 1 2008, 09:00 PM

Yeah...

Hahahahaha.

Posted by: Keith Kurogane Apr 4 2008, 04:02 AM

QUOTE(Enzd @ Apr 2 2008, 05:00 AM) *

Yeah...

Hahahahaha.


Finally!
I'm itching to spread it on Garena (Formerly known as GGClient)
It will we the best thing next to Dota!

Posted by: Rhiannon Apr 5 2008, 08:55 PM

Marietta is going to be an optional boss, but I don't think we're going to put any of the others in it.

Anyway, I'm going to start working on skins since it looks like I won't be able to do actual models unless I learn things about movement.

Posted by: Yuka Apr 5 2008, 09:14 PM

Hey guys, if any of you can make decent models to use in WC3, it'd be very very appreciated if you would make us some YU-related WC3 models to use in this.

If you think you can help us out, feel free to drop by the channel. irc.psigenix.net, #LCN.

Posted by: Rhiannon Apr 8 2008, 08:42 AM

Okay, I think I'm ALMOST ready to start. But first.

IPB Image

Does that look broken to you? It's the skin for Naga Sirens. It just looks really wrong to have all of that black around her neck. And while I'm at it, what the heck is that brown thing with teeth above her headfinthings?

Posted by: Raijinili Apr 12 2008, 10:13 PM

That black around her neck is either not used or the part under her chin which can't be seen.

Posted by: Irysa Oct 18 2008, 06:52 AM

We're starting this again.


We have a dedicated channel to this on psigenix.net, called #wcu



This is going to be an RPG/AOS hybrid.