More site updates, woooo!
Talk to me more about the ROM and maybe I'll be interested.
Also: Did you extract them by HAND?
I was. I was writing a tool for it, but then I found that one had been written already.
As for the ROM, uh, well when I used a tool to get DATA.SFS and the sound packages out, it also extracted some other files:
-banner.bin (obvious)
-header.bin (obvious)
-arm7.bin (obvious)
-arm9.bin (obvious)
-y9.bin (what)
-28 "overlay" files (what)
Something you already know is that the entire script (as well as item, character, skill and levels names) are in the file offset by 32 bytes (so that a space - 0x20 - is represented as 0x00).
I don't really know what else to say - I don't know much else, and what I do is packed confusingly away in my kittenexplorer text file.
For some reason I think the Kitten voice section is the coolest thing ever.
It is.
It's a good thing you find them though I went through the whole sdat files and I couldn't find it no matter what ugh. I want the YU PSP sprites tho...;_;
I thought of an idea someone else has probably already thought of:
You could use the files from the KitN voice section as your system sounds!
Caution! Warning!!
That's actually an idea I can get behind. Congrats, jcdietz.